• [2018/06/22]
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Recent content by missingno

  1. missingno

    Characters Upcoming Character Variants (DISCUSSION ABOUT UPCOMING GAME UPDATES)

    Something along the lines of BlazBlue's Unlimited bosses might be a neat challenge, but do you want these guys to be bosses or do you want them to be balanced playable characters? They can't be both.
  2. missingno

    Is there any way to evade Unblockable BBs?

    I gotta say, I like the idea of an anti-grind mechanic that gives you some room to sidestep the numbers game. Nerfing FS scaling merely delays the inevitable, it's a bandaid on the symptoms without addressing the underlying problem. You will still hit an insurmountable wall sooner or later. How...
  3. missingno

    Characters Upcoming Character Variants (DISCUSSION ABOUT UPCOMING GAME UPDATES)

    Better idea: Don't design characters to be intentionally overpowered in the first place. If you think they look that egregious, balance-by-rarity is never the solution.
  4. missingno

    Characters Upcoming Character Variants (DISCUSSION ABOUT UPCOMING GAME UPDATES)

    Please do not ever make anything exclusive to grinding PF. I don't have time for that ****.
  5. missingno

    Other Combo trials

    Game lists combos. You do the combos. Often ranges from standard beginner stuff to wildly impractical memes that only exist for style points. As seen in most fighting games these days.
  6. missingno

    Is there any way to evade Unblockable BBs?

    Probably because anyone who tries to bring it up keeps getting shouted down with "Well I'm at max level and I'm not getting OHKOd, so if it doesn't affect me anyone else saying it's an issue must be wrong." At this point everything there is to say on the matter has been said already. And for...
  7. missingno

    Fights Allowing multiples of the same special was a mistake

    The problem there has nothing to do with how many MGRs you equip, even one is an unavoidable roundstart. Command grabs just need a rework, without jumping there needs to be some other way to avoid it.
  8. missingno

    Other Combo trials

    Forget about neutral. Just give me a mode that's only the part of the game I still like.
  9. missingno

    Pointlessly Overpowered Abilities Take the Fun Out of This Game

    No no, I'm saying the opposite, make techs harder (like in the original game). The fact that it's so easy to tech everything on reaction is the problem.
  10. missingno

    Pointlessly Overpowered Abilities Take the Fun Out of This Game

    So fix the neutral game then. I think just reducing the throw tech window would make a huge difference there, because then you've got real mixups to deal with on defense. Always? Most games get harder, not easier. Like, that's been the norm since Space Invaders.
  11. missingno

    Pointlessly Overpowered Abilities Take the Fun Out of This Game

    There's a difference between a game of skill that also has RPG elements versus a game where grinding is the only thing that matters, to the point where it keeps giving you unwinnable matches. I like RPGs when done correctly, hell ArcSys's single-player modes have always been a guilty pleasure of...
  12. missingno

    Pointlessly Overpowered Abilities Take the Fun Out of This Game

    I've lost count of how many times I've explained this by now. After a certain point, yes, matches can and do become literally unwinnable. If they can OHKO you with BB3 and build it three times before you can kill them, there's truly nothing you can do about that. Nope. I'm not interested in...