• [2018/06/22]
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Search results

  1. Aoskull

    Characters Conclusion of balance change suggestions so far

    To give hope to those waiting for balance adjustments and to remind the devs again, I summarized the conclusion of the suggestions of balance adjustment that I have posted and discussed so far. (I added leveling up changes to early suggestions.) ⚠️Because there are a lot of content, I have...
  2. Aoskull

    Characters Reworking suggestion of Megalomaniac

    According to some threads or in-game chat, it seems that some people think Megalomaniac needs rework. Actually, same things happen in JP community, there are some comments about her like “not as strong as I thought”, “can't play an active role in offensive side” or “created just for the purpose...
  3. Aoskull

    Personal thoughts on tendency and standards of reference sources

    Most of fighter’s color has its references, but what is the standard and tendency for it? Well, I summarized it. ⚠️Please note that this is all based on my own thought, and there are no true answer for that. criticisms are always welcome. • Usually, the tendency of references are the...
  4. Aoskull

    Collection A suggestion of adding brand new items

    I’d like to introduce my suggestion of adding brand new items, “awakening program” and “signature upgrade”. These items were existed in the mobile fighting game “Transformers: Forged to Fight (F2F)”. F2F has already ended its 5 years of service, but I think these items made F2F’s fighter...
  5. Aoskull

    Characters Reworking suggestion of Heavy handed

    It seems that many players want Heavy Handed to rework abilities. I’m one of them too, so I made an idea of reworking. Here’s the details. Heavy Handed🔴 Signature1 - Gain ENRAGE every 0.3/0.2/0.1 seconds while charging a CHARGE ATTACK, and gain UNFLINCHING for 8 seconds when reaching 5 stacks...
  6. Aoskull

    Characters About Dark Horse

    In JP community, There are quite a few opinions that Dark Horse is OP, and it's becoming a bit of a debate. I also feel the same way about this. She can make advantages for all dark teammates by curse and bonus damage just fight for 10 seconds, which makes her too strong as a supporter. For dark...
  7. Aoskull

    Characters Balance change suggestion of Parasite Weave

    Here’s my suggestion of Parasite Weave’s balance change. Parasite Weave🔴 Signature1: 35% chance on critical hits to inflict SLOW for 10 seconds. If you inflict the first stack of SLOW, inflict STUN for 2/3/4 seconds. Signature2: While opponent is suffering from SLOW, 15% chance on hit to...
  8. Aoskull

    Characters Balance change suggestions of Untouchable, Princess Pride, Idle Threat, and Firefly

    Here are my suggestions of balance changes for 4 fighters. Untouchable 🔵 Signature1: 5/10/15% when HIT to avoid all damage and gain UNFLINCHING for 6 seconds. (also applies while blocking) Signature2: ACCURACY increases 20/25/30%. (can exceed 50%) • Like GIjazz, her 2 signature’s activation...
  9. Aoskull

    Characters Balance change suggestions of Ultraviolent, G.I.jazz, and Risky Ginger

    Here are my suggestions of balance changes for three fighters. Ultraviolent🟣 Signature1:When Peacock shoots projectile, 50% chance to ignore ARMOR and gain DEADEYE for 7 seconds. Signature2: All projectiles Inflict 50% bonus damage against opponents with ARMOR, UNFLINCHING, EVASION, THORNS...
  10. Aoskull

    Characters Balance change suggestions of Raw nerv & Star-spangled

    Raw nerv & Star-spangled are the fighters that hated by most people because they are strongly weaker than other gold / diamond fighters. In chat, there are many saying that they are trash and useless. Here is my suggestion of balance changes. Raw nerv 🟣 Signature1: Gain permanent 2 stacks of...