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All combat effects explained!

Discussion in 'New Player Guides & FAQs' started by moisterrific, May 14, 2017.

  1. Psyche

    Psyche Active Member

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    Do Haste and Slow not remove each other?
     
  2. moisterrific

    moisterrific Well-Known Member

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    They do cancel each other out, my bad I forgot to add that in. It’s updated now.
     
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  3. TonyPartridge30

    TonyPartridge30 Active Member

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    Are you going to update Immune? Because according to this, immune is not supposed to remove existing debuffs.
     
  4. moisterrific

    moisterrific Well-Known Member

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    Yea immune doesn’t remove existing debuffs, updated the info now.
     
  5. Liam

    Liam Not An Actual Robot
    Hidden Variable Dev

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    The timer is supposed to be paused while characters are on the bench.

    If you come across a fighter dying while they are on the bench inflicted by doom, we'd love to hear about it as a bug report!
     
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  6. Boboflesserdoom

    Boboflesserdoom New Member

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    Can somebody post an image of each status effect? I remember being a new player and not knowing which effect was which for awhile.
     
  7. TonyPartridge30

    TonyPartridge30 Active Member

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    It's worth noting that if you pause the game while affected by a status effect, then the pause screen will show a picture of the status icon followed by a description of the effect.
     
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  8. Boboflesserdoom

    Boboflesserdoom New Member

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    Very true, but I don't think the images exist on the forum in a compendium-like format.
     
  9. moisterrific

    moisterrific Well-Known Member

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    I’ll update this thread with pictures after 2.0 gets released.
     

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