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Bug - Normal Inferno of Leviathan vs. Windstep

Discussion in 'Known Issues & Bugs' started by MatDestruction, May 22, 2018.

  1. MatDestruction

    Joined:
    Oct 21, 2017
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    So I was fighting with my Squigly Bio-exorcist in the Prize Fights, all was normal before I used the Blockbuster-2 "Inferno of Leviathan" against a Windstep Fillia. The projectile was considered dodged, however it didn't vanished, insted it was stuck in the cenario still trying to hit the enemy, however it never did damage or disappeared.
    It was kinda annoying to see that thing fly around and it was getting kinda laggy.

    In the picture you can kinda notice 2 Infernos flying around
    IMG-20180522-WA0003.jpg

    Note: even after the IA switched characters, it was not affected by the blockbuster
     
  2. Fel

    Fel wuf
    Moderator

    Joined:
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    Usually inferno does 14 hits and disappears, but I guess it has a weird interaction with windswept where the projectile just doesnt work after she evades it
     
  3. Liam

    Liam Not An Actual Robot
    Hidden Variable Dev

    Joined:
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    Thanks - will investigate!
     
    MatDestruction likes this.
  4. Santz9

    Santz9 New Member

    Joined:
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    I just finished up a prize fight match and had the same thing happen to me, glad to hear I'm not the only one. Not sure if this is important, but the AI seems to still view the "Inferno of Leviathan" as a threat even though it does not do any damage. From my experience when used against a Windswept Filia, she'll dismiss it and the glitch will happen. But after she gets up or another AI tags in, they'll immediately block and hold their position for about five seconds. And if left alone they'll usually let out a single attack eventually, but immediately afterwards, they'll continue to block. Just some more info in case it was needed.
     

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