1. [2018/06/22]
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"INKLING" - Strategy and Discussion

Discussion in 'Peacock' started by Liam, Oct 22, 2017.

  1. Liam

    Liam Not An Actual Robot
    Hidden Variable Dev

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    INKLING.png

    This thread is for discussing Peacock's silver variant: "INKLING"
    General strategy, team position, character role, etc.
    It all goes here!

    * Please note that the fighter score shown in this image may not reflect the actual fighter score of the variant in game.
     
    #1 Liam, Oct 22, 2017
    Last edited: Dec 19, 2017
  2. Black Egret#13

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    Inkling can be a good solo carry, giving 30% bonus damage at max, but the Enrage doesn’t help that much then. I suggest pairing her with another character then a low level character in the back. Then she can assist her partner with Enrage, but still work as the head of a team with high damage.
     
  3. NoxCock

    NoxCock New Member

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    I have her in the frontline of my silver prize fights. decent damage. Best when used offensively. As Black Egret said though the enrage is kinda useless. Maybe if you tag in with a BB3 ready it could be useful, but when does that ever happen?
     
  4. Fel

    Fel wuf
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    Will these old pictures be updated to reflect the buffs anytime?

    Inkling with the new buff is quite a formidable fighter and finally has the potential to dethrone Peashooter as the best silver Peacock. This only really applies in PFs however as 3vX fights aren't very common elsewhere.
    The recent buff puts her damage buff at 50% in total provided that both teammates are alive. Works well as a carry and gives enrage on death to perhaps help your non-carries finish the fight off.
    The constant 50% bonus damage pushes out Peashooter's 35% on projectiles (including armor break assuming that it isn't additive) in terms of raw damage.
     
    Psyche likes this.
  5. Kokonut

    Kokonut Active Member

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    Did the new buff happen with the new 2.1.0 update?
     
  6. Fel

    Fel wuf
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    Nah in the 2.0 update
     
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  7. Liam

    Liam Not An Actual Robot
    Hidden Variable Dev

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    Good point, I'll try and get to that soon!
    Feel free to @ me for issues related to character threads.

    Double needs to be updated with the correct images too.
     
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