Moisterrific's Beowulf Tier List and Recommended Builds

Discussion in 'Beowulf' started by moisterrific, Jul 30, 2017.

  1. moisterrific

    moisterrific Well-Known Member

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    Character ability: HYPE MODE
    • Use 3x THROWS and/or JUGGLE FINISHERS to enable HYPE MODE. During HYPE MODE, THROWS cannot be broken, and many attacks feature surprising upgrades!

    Tier 1: Wulfsbane
    Rarity: gold
    Element: dark
    Max ATK: 6075
    Max HP: 25.7K
    Max FS: 10.6K
    Signature ability: FORCE CHOKE
    • THROWS have a 50% chance to inflict CRIPPLE and HEAL BLOCK for 10 seconds
    • 50% bonus damage against enemies suffering from a negative COMBAT EFFECT
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: stun, bleed, disable
    Moves:
    • Wulfamania! BB3
    • Lupine Pummel BB2
    • Airwulf BB2
    • Gigantic Arm BB1
    • Wulf Shoot

    Tier 2: Dragon Brawler
    Rarity: gold
    Element: fire
    Max ATK: 5282
    Max HP: 28.6K
    Max FS: 10.2K
    Signature ability: WULF FANG FIST
    • While in HYPE MODE, gain a 35% bonus to CRIT RATE and a 75% bonus to CRIT DAMAGE
    • Gain 50% meter for all BLOCKBUSTERS when defeating an opponent with a BLOCKBUSTER
    Stats: +45% crit rate, +100% ATK, +35% defence
    Resistances: stun, bleed, disable
    Moves:
    • Three Wulf Moonsault BB3
    • Geatish Trepak BB1
    • Gigantic Arm BB1
    • Wulf Blitzer
    • Wulf Shoot

    Tier 3: Weekend Warrior
    Rarity: gold (exclusive)
    Element: light
    Max ATK: 4488
    Max HP: 31.4K
    Max FS: 9940
    Signature ability: LAST CALL
    • Gain IMMUNITY and HASTE for 10 seconds when activating HYPE MODE.
    • When activating HYPE MODE, gain FINAL STAND for 15 seconds, preventing death for the duration of the effect.
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: stun, bleed, disable
    Moves:
    • Three Wulf Moonsault BB3
    • Airwulf BB2
    • Lupine Pummel BB2
    • Gigantic Arm BB1
    • Wulf Shoot

    Tier 4: Number One
    Rarity: silver (worth evolving to gold)
    Element: fire
    Max ATK: 3856
    Max HP: 26.9K
    Max FS: 8530
    Signature ability: RED ALERT
    • Gain HASTE for 10 seconds on opponent TAG IN
    • 25% chance on HIT to gain ENRAGE for 10 seconds if HASTED
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: cripple, stun, bleed
    Moves:
    • Wulfamania BB3
    • Lupine Pummel BB2
    • Geatish Trepak
    • Wulf Shoot
    • Aroo Ready?

    Tier 5: Cold Stones
    Rarity: bronze (worth evolving to silver and gold)
    Element: water
    Max ATK: 4941
    Max HP: 20.8K
    Max FS: 8591
    Signature ability: OUT COLD
    • Throws have a 15% to inflict STUN on the enemy for 6 seconds
    • 50% bonus damage against STUNNED opponents
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: stun, bleed, disable
    Moves:
    • Wulfamania! BB3
    • Lupine Pummel BB2
    • Airwulf BB2
    • Gigantic Arm BB1
    • Wulf Shoot

    Tier 6: Hype Man
    Rarity: silver
    Element: air
    Max ATK: 4520
    Max HP: 24.5K
    Max FS: 8792
    Signature ability: HYPE TRAIN
    • While in HYPE MODE, reduce the meter of all opponent BLOCKBUSTERS by 10% per landed HIT
    • While at max HYPE (before triggering HYPE MODE), teammates in reserve gain METER 100% faster
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: stun, bleed, disable
    Moves:
    • Three Wulf Moonsault BB3
    • Lupine Pummel BB2
    • Geatish Trepak BB1
    • Wulf Shoot
    • Wulf Blitzer

    Tier 7: Underdog
    Rarity: bronze (worth evolving to silver)
    Element: dark
    Max ATK: 3888
    Max HP: 21K
    Max FS: 7550
    Signature ability: ON THE ROPES
    • Take 25% less damage when suffering from a negative COMBAT EFFECT
    • Gain HASTE for 10 seconds when inflicted with a negative COMBAT EFFECT
    Stats: +50% defence, +100% ATK, +50% HP
    Resistances: stun, armor break, crit resist
    Moves:
    • Wulfamania! BB3
    • Lupine Pummel BB2
    • Gigantic Arm BB1
    • Wulf Shoot
    • Wulf Shoot

    Special moves:
    • Aroo Ready? (TAUNT your opponent to gain HASTE for 15 seconds)
    • Burst (On HIT, inflict SLOW for 10 seconds)
    • Gigan Arm Sweep (On HIT, inflict BLEED for 12 seconds)
    • Hurting Hurdle (Has a 100% chance to land a CRITICAL HIT)
    • Striker Kick (Forces enemy to TAG OUT on HIT, removing all COMBAT EFFECTS)
    • Wulf Blitzer (50% chance on HIT to inflict ARMOR BREAK for 7 seconds)
    • Wulf Shoot

    Blockbusters:
    • Airwulf BB2 (50% chance on HIT to inflict ARMOR BREAK for 10 seconds)
    • Geatish Trepak BB1 (Deals 8% bonus damage per COMBO HIT)
    • Gigantic Arm BB1 (25% chance on HIT to STUN opponent for 6 seconds)
    • Lupine Pummel BB2 (50% chance on HIT to inflict CRIPPLE for 10 seconds)
    • Three Wulf Moonsault BB3 (Reduces the meter of all opponent BLOCKBUSTERS by 25% per landed HIT)
    • Wulfamania! BB3 (If used to defeat an opponent, gain HASTE for 10 seconds)
     
    #1 moisterrific, Jul 30, 2017
    Last edited: Sep 28, 2017
  2. Peacockis2cool4u

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  3. Wulfden

    Wulfden Active Member

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    YAS MOIST

    I can't wait to see what you got up your sleeve this time!
     
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  4. Peacockis2cool4u

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    It's out! Arooo!... now, we wait for the maintenance period:')
     
  5. AFI

    AFI New Member

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    Nut.
     
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  6. Wulfden

    Wulfden Active Member

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    Geb.
     
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  7. BrolaireOfAsstora

    BrolaireOfAsstora Active Member

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    SWEET JESUS WEEKEND WARRIOR NEEDS A NERF
    10 SECONDS OF NO DEBUFFS AND HASTE, PLUS AN ADDITIONAL 15 SECONDS OF DEATH RESIST IS NOT FAIR
     
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  8. Peacockis2cool4u

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    I agree. May sometime in the future? Then again Beowulf is pretty new in the mobile version.
     
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  9. moisterrific

    moisterrific Well-Known Member

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    C'mon now you can't just say someone needs a nerf or not when you look at their abilities on paper. We'll have to see how he plays out in the coming weeks to see if a nerf is necessary.
     
  10. AFI

    AFI New Member

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    Why is Number One so high? Don't you have to rely on being hit to gain enrage? In my experience one or two combos and a BB here and there is more than enough to get you killed.
     
  11. missingno

    missingno Member

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    I could say the same thing about making day 1 tier lists.
     
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  12. NamelesstheBeardless

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    From what I'm playing so far I was basically 100% correct on Hype Mode. Unless the A.I. you're facing against is incredible, it almost never gets used by them if you play smart. I'm glad to see an ability that rewards a player for effectively playing the game. And again it's not too long to so I can heavily abuse it.

    Also blease don't nerf Weekend Warrior's death resist just give me one character that can not die against unblockables in pf l;askdjf
     
  13. BrolaireOfAsstora

    BrolaireOfAsstora Active Member

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    There are certain abilities you know are going to be broken. Take a look at the a-wall (the 'a' is short for asshole) from titanfall 2. Efficient placement of it negates a lot of damage, as well as boosting your own for firing through it. You use it correctly and it can easily mean the difference between life and death. That's the effect of WW here. Use it right and you're not dying, for a maximum of 15 seconds. Which, by the way, is more than long enough to survive the dreaded BB3. It lets you eat one of them, tag out if necessary, or finish the match. And considering really only Cerebella AIs consistently throw break, this isn't too hard to achieve. In addition, it's not a one time thing like Encore. It's EVERY time you get hype. How is that not broken?

    Dude he needs a nerf as bad as I need self-esteem. Just set it for 10 seconds, as long as the other effects, and he's fine. What the game gives him is essentially a stack of 5 armor, and it's not up to rng (well, as much. Provided they don't throw break it isn't.) This lets him eat bb3s with almost no punishment, other than wasting hype. 3 grabs, and that's another 15 seconds of not dying.
     
  14. missingno

    missingno Member

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    Nevermind the abilities, look at Wulf Shoot. Start your ground chain, combo if it hits, Wulf Shoot if it doesn't. As if command grabs weren't ridiculous enough in this game, now you've got true SF2-style tick setups to go with them. Nothing the opponent can do to escape.
     
  15. BrolaireOfAsstora

    BrolaireOfAsstora Active Member

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    Alright, I may be overreacting a fair amount, but he still seems absolutely bonkers to be player controlled. The main thing I'm thinking of is how easy it is to pull it off since his air combo finisher counts as a grab. Pulling off an air combo gives you access to a decent amount of damage, as well as a free grab that is inescapable. The main reason why I'm so excited for this is because we finally get a solution to a BB3 other than RE or AF. Res Evil is by far the easier of the two to get, though at max his ability only has a 1 in 10 chance of being hit. For you RNG may not be a *****, but he always screws me over against BB3s. The stun is nice and useful, helping a fair amount unless you get hit by a BB3 and you can't get up to at least 3. AF is someone I will fully admit I'm not too aware of what she does, seeing as a don't really have access to her since, as aforementioned, RNG is a *****. I remember from the campaign she can get armor and unflinching, which is annoying to fight. However, not as dangerous as Res Ev. While PC, Cere and BB shouldn't really be needing to trigger their abilitiew that often, because you shouldnt be getting hit. With Beowulf, the same applies, you don't want to be hit much (though this is a rather poor point, nobody does). But he has something the other two don't: hype mode. By far, this may be his most important mechanic. Once activated, it provides inescapable grabs, stalling against the pesky AF and Untouchable. His moves are upgraded too, dealing more damage. With WW, he gains haste, speeding up blockbuster gains. I do realize now that while he can survive a bb3, he most likely won't survive too long afterwards. Yet getting caught by anything else while HM is up gives you a car better chance. Taking a bb2 and bouncing into a combo puts you pretty much out of commission, though not before providing you with a bb3 to finish them off with thanks to haste. The immunity allows you to beat up opponents and not take any sort of negative rebuffs, as well as get beat up by those that would inflict them. Overall, taking a step back and looking at him yields a view of a very powerful character, though not absolutely broken. Still think he needs a nerf though.
     
  16. Snow

    Snow Active Member

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    Anyone manage to get these two Blockbusters? :3
    • Lupine Pummel BB2
    • Airwulf BB2
    I've been trying to do many missions but can't seem to find either of these. Anyone know if they are currently in the game?

    (I only have wulf blitzer and wulf shoot :3)
     
  17. Snow

    Snow Active Member

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    Can you post their pictures? What do these moves look like?
     
  18. Wulfden

    Wulfden Active Member

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    I can totally do this for you later! Would you like a shot of the icon? Or an actual screenshot of the moves in action?
     
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  19. Snow

    Snow Active Member

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    An actual screenshot of the moves would be a huge motivation for me to go HAM this Wednesday thank you!
     
  20. Wulfden

    Wulfden Active Member

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    [​IMG] [​IMG] [​IMG]

    Three photos to show you that anything is possible with some elbow grease, some love, and a whole lot of grinding! Go for it, dude! You totally got this! Lupine Pummel is awesome once you get hype mode for Wulfsbane!

    I'll be sure to send you a pic of it in action too on the PM's too if you like!
     
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