These are just two things I’ve thought of that don’t massively affect the game in an adverse way at the moment but would be much appreciated if something could be done to ameliorate them. Firstly, the Power Up and Evolve interfaces. Now, I know 2.0 already has new, better filters in store and I’m excited for those, but perhaps there could be something even more specific. Power Up I’m not too fussed with because you could use any fighter card you wanted to there, but surely the Evolve collection should automatically filter to 1) cards of the same fighter and 2) cards of the same tier? None of the cards that don’t fit these criteria are usable, so what’s the point in even having them visible? Secondly, a perhaps more pertinent request as it has a more direct bearing on gameplay. I for one would be immensely grateful if the tap area ‘hitbox’ (for lack of a better term) of SMs and BBs could be expanded so as not to leave a gap between them when lined up at the bottom of the screen, as currently it is possible to accidentally tap inbetween them and execute a normal attack, which can be greatly off-putting or even give the AI a counter-attack opportunity on a silver platter. As far as I’m aware, the tap areas of the abilities are either pixel-perfect to the icon, or have a very tight square box. I think it should be possible for them all to have a standard square area for tapping and slotting side by side, preferably covering the extremities of the screen. That’s all for now. TL;DR – Evolve interface is unecessarily silly and my fat thumbs keep making me lose streaks because I tap the gap inbetween abilities instead of using them.