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What palettes and signature abilities do you hope to see for future fighters?

Discussion in 'General Discussion' started by moisterrific, Aug 30, 2017.

  1. moisterrific

    moisterrific Well-Known Member

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    • Gain 3 stacks of ENRAGE for 15 seconds after defeating an enemy
    • 15% chance on HIT and when HIT to gain a random beneficial COMBAT EFFECT for 15 seconds if you have ENRAGE
     
    Shawesome likes this.
  2. ImaiKari

    ImaiKari Active Member

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    What about
    * Gain HEAVY REGEN for 15 seconds after defeating an enemy
    * 20% chance on HIT and when HIT with HEAVY REGEN applied to gain ENRAGE for 10 seconds
     
  3. moisterrific

    moisterrific Well-Known Member

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    Nope la Nope

    Have you even watched the anime?

    Ryuko gets stronger after beating enemies cuz she absorbs their life fiber, which would be pretty much the equivalent of getting Enrage after defeating an opponent in this game.

    Also I made it Enrage for the sole purpose that in situations where she can only fight a single enemy, she can still gain Enrage from using her taunt and thus make the second part of her SA work out.
     
  4. Jasonissm

    Jasonissm New Member

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    Damn that ability would be really strong with a full combo + drill tempered/Gregor samson at the end

    Are the skins that use anime actually based on the anime character abilities though? I haven't watched Evangelion so I'm now sure what Raw Nerv EVA is meant to do in the source material.
     
  5. moisterrific

    moisterrific Well-Known Member

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    If Raw Nerv’s SA was actually closely based off the anime, she wouldn’t suck.

    If it was, it would look something like this:
    • Once per match when defeated, revive with 50% HEALTH and permanent HASTE
    • Also revive with 3 stacks of permanent ENRAGE
     
  6. Checkmate

    Checkmate New Member

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    [​IMG]

    On the move Valentine

    "It's not my fault you didn't want to come to a sterile environment."

    Gold tier: Fire type

    SA: IDS (Infectious Disease Specialist.)

    On critical hit have a 20% chance to inflict a negative combat effect onto enemy for five seconds. If the enemy dies with a negative combat effect gain one beneficial combat effect for ten seconds.
     
    #46 Checkmate, Dec 2, 2017
    Last edited: Dec 2, 2017
  7. Cytosine

    Cytosine New Member

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    Screenshot_20171204-194540_01.jpg
    Some names could be:
    Crowned, Dreamy, Royal blues

    Special ability names:
    Seeing stars, Triple threat, drum dash

    I'm not sure what his special ability would do that relates to King DeDeDe.
     
  8. Gwen Cohen

    Gwen Cohen New Member

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    So these are my picks:
    Squigly & Eliza - honestly i'd be hapoy with any palette, they're all great
    Filia - 8,9,10,20,25
    Cerebella - 9,10,13,16,17,21
    Peacock - 5,10,13,14,15,21
    Parasoul - 6,11,13,14,16,20
    Ms. Fortune - 3,4,9,12,13,21,22
    Painwheel - 4,15,17,18,22,25
    Valentine - 3,4,5,10,18,22,6,12
    Double - 3,7,10,12,17,21
    Big Band - 5,10,11,14,15,18,22
    Beowulf - 3,7,18,23,24,25
     
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  9. moisterrific

    moisterrific Well-Known Member

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    Ms. Fortune’s default palette (#1) bronze variant will likely be called “Just Kitten”
     
  10. LemonTea27

    LemonTea27 New Member

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    DIO ELIZA

    ZONE-TAN SQUIGLY
     
    #50 LemonTea27, Dec 8, 2017
    Last edited: Dec 8, 2017
  11. LemonTea27

    LemonTea27 New Member

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    Also madoka Filia, kyoko squigly and Mami Fortune to go with the Already in game Homura Cerebella (aka gray matter aka ms. 'i really need a buff on my SA')
     
    #51 LemonTea27, Dec 8, 2017
    Last edited: Dec 8, 2017
  12. LemonTea27

    LemonTea27 New Member

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    Also if we're doing the KLK palettes then we should also do the Scanty (17. Filia) and Kneesocks (9. Parasoul) palettes and go full on trigger animation
     
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