• [2018/06/22]
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Recent content by evilgordo

  1. evilgordo

    Fights Fight Requirements

    "you have much to learn young padawan..." Sounds like you're in Story Mode for that kind of match up...some of those nodes are meant to be challenging. Kinda like a puzzle. The right leveled up Bronze with Gold Moves can do some real damage to Gold fighters (of any power level). There's also...
  2. evilgordo

    Event PF Relic Survey - Discussion

    Yes, It's disappointing that the silver-pools have been so diluted compared to the 'old' PF Event Relics It used to be 3 Dia, 3 Gold and 3 Silver. Odds are odds, so why so many silvers now? You can't say cuz Umbrella is in the pool, since they started adding 9 silvers with the 2021 Halloween PF...
  3. evilgordo

    Event PF Relic Survey - Discussion

    Totally! It was the 1st Halloween PF... and those 6 new silvers was why it was named Costume Party, such a strong theme that PF. I still have 1 Haunted Relic!
  4. evilgordo

    Event PF Relic Survey - Discussion

    I'm sure most of you have seen and/or completed the latest SGM survey. As far as HVS surveys go, this one was rather focused: Relics from this year's Event PFs. IMHO, the questions were very...subjective (and repetitive): "How desirable is ______ Relic, and why?" Desirable? Based on what? I...
  5. evilgordo

    I don't like or WANT ads in the viewing parlor that auto-open the Google Play app...Looking at...

    I don't like or WANT ads in the viewing parlor that auto-open the Google Play app...Looking at you "Dan the Man"...
  6. evilgordo

    Characters Merging Prestige Ability Levels

    Yep...kinda kills the 'build gold/diamond fodder' out of duplicate bronze/silvers practice...
  7. evilgordo

    Collection Better Move Management

    Agree. The selling of moves is very subjective (thanks RNG) and the auto-sell option seems to work best when you want specific stats only. I think the stat overlay is a huge QoL upgrade for managing move collections. Being able to see stats while in 'sell mode' of multiple moves would be much...
  8. evilgordo

    Other New Accolades

    I have played for years and NEVER seen a dev in a PF...
  9. evilgordo

    Bug - Normal Completing Holodeck during daily rollover counts as all attempts

    Yeah, lots of weird things happen when finishing certain 'final fights' during daily server reset. In Rifts, if you finish the final node of a map during reset, you get the obligatory 'Rift result you didn't see' email but you can't delete it. Reporting is good, just don't expect these bugs to...
  10. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    Yeah, that's true for any ??? node, regardless of Daily tix system or any other mode. We're talking about 'seeing' modifiers and beginning nodes in any given Daily tier map. ATM you can't 'see' anything unless you spend a ticket, once you do, if you're in over your head, you just wasted at...
  11. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    Yeah, it would, you don't start a fight on the map. You only start a fight when you're in the node and press "Fight"....plenty of opportunity to evaluate the FS and modifiers through out the map. If you don't like what you see, no tix spent and you can go to a lower tier...
  12. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    This seems to be a valid concern now that access to even "look" at a daily is behind a paywall. I think daily tix should work like PFs, you don't commit until you start your first fight.
  13. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    Ok. Let's keep calm, someone asked to crunch the numbers to see the the difference between 3 tix vs 4 tix. This is not meant to be any kind of continued commentary of the Daily overhaul. It's just data. I think seeing it all written out helps to better evaluate the situation. I mean, 2 Tix was...
  14. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    Master Daily x1 = 45,400 + (min) 5 Gold moves = 70,400 3 Tix = 136,200 + 15 Gold moves = 211,200 x 7* = 1,478,400 *(1,567,600 if using 1 Tix for AE) 4 Tix = 181,600 + 20 Gold moves = 281,600 x 7* = 1,971,200 *(2,060,400 if using 1 Tix for AE) *AE = 159,600 ** For reference: Pre 5.1 -...
  15. evilgordo

    OFFICIAL: Daily Events & Upcoming Economy Updates

    Yeah. But this statement really should have been included in the 5.1 Notes, it would have quelled many of the complaints. (Update Notes USED to have more transparency like this post regarding changes to old modes/in-game economies).