• [2018/06/22]
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Search results

  1. Mornedil

    SG Custom Fighters

    "To live forever... While those I love are dead and I to blame? I choose death." I also like making up signature abilities when I make a custom card, so here goes!
  2. Mornedil

    I made a parody of the intro cinematic for Skullgirls 2nd Encore for my latest video :3 (YouTube...

    I made a parody of the intro cinematic for Skullgirls 2nd Encore for my latest video :3 (YouTube Link)
  3. Mornedil

    Anyone know what font they use for the intro cinematic to Skullgirls 2E? I thought they used...

    Anyone know what font they use for the intro cinematic to Skullgirls 2E? I thought they used Washington D, but the letters don't look the same...
  4. Mornedil

    Attacking/Offensive Meow & Furever build

    Build Summary This build uses the precision and death mark from Meow & Furever's signature ability to deal massive amounts of damage in few hits. The precision allows us to ignore crit rate, so we can invest completely into attack and crit damage, for a huge boost to damage output. Stats &...
  5. Mornedil

    What moves would you recommend for Rogue Agent?

    I may be a few months late to reply, but sadly Omnomnom doesn't count as "head hits", so it won't activate head hit abilities. As for Rogue Agent moves, her SA benefits highly from Taunt, since she can otherwise only gain precision if the opponent has a buff. Then you'll want single-hit moves...
  6. Mornedil

    Meow!

    Meow!
  7. Mornedil

    4.8 Update Notes (Live now!)

    So many amazing changes in this update! Making us choose ONE prize fight tier to participate in is a good step towards lowering prize fight scores, and also a step towards making us grind less. I would like to see something similar with Daily Events to make them less grindy, but maybe with...
  8. Mornedil

    OFFICIAL: 2021 PREVIEW

    Looking pretty dang awesome! My guild for stray felines will have to wait
  9. Mornedil

    Skullgirls Mobile Nuzlocke Challenge!

    I'm not the first person to think of this, but it caught my interest so I decided to write down some rules for myself. If I have enough free time, I'd love to give this a try! Skullgirls Mobile Nuzlocke Challenge Win / Loss Conditions: (pick one or make up your own) Win: Beat Story mode...
  10. Mornedil

    Other Suggestion to let us equip offensive and defensive move sets separately

    A nice QoL feature would be if we could equip a defensive move set separately from what we use on offense. The idea is that the offensive move set would be used when we're using the fighter on attack, and the defensive move set would be used when other players face our fighrers. To make it...
  11. Mornedil

    4.6 Update Notes (NOW LIVE!)

    This update looks very exciting! Looking forward to everything it has to offer :)
  12. Mornedil

    Bug - Normal Your session has expired....

    Are you (or somebody else) using your account on another device? You usually get this error if you're logged in elsewhere. For example, if you play on Device A, then you login in Device B, you will get a message on Device A telling you it's going back to the login screen.
  13. Mornedil

    @Art3mes The software is called Abject Audio Inputs it's a little bit wonky, but it kinda works!

    @Art3mes The software is called Abject Audio Inputs it's a little bit wonky, but it kinda works!
  14. Mornedil

    I found a software that can convert sound frequencies to input for games, and let me tell you...

    I found a software that can convert sound frequencies to input for games, and let me tell you, playing skullgirls using an electric guitar is hard. Hilarious, but hard xD
  15. Mornedil

    Fights Last (3)hour rift grinding should be fixed

    That would happen regardless tho, and dedicating the final 12 hours to revenge battles won't affect that. The only purpose of dedicating the final hours to revenge battles is to prevent people from sniping others in the final hours, without the defender even getting a chance to look at their...
  16. Mornedil

    Fights Last (3)hour rift grinding should be fixed

    This has been an issue since Rift 2.0 was introduced. I've mentioned this before, but I think the best solution would be to dedicate the final 12 hours to revenge battles only. If nobody is allowed to attack new opponents during those final 12 hours, then it doesn't matter what time zone you're...
  17. Mornedil

    Probably not how we're intended to play Rift Battles

    I 100% agree! The rift coins are just the reason why people do it, but not really a problem by itself. It's all the consequences surrounding it that we have to consider
  18. Mornedil

    Probably not how we're intended to play Rift Battles

    Most players eventually hit a wall because the opponents become too hard at higher ratings. Where this "wall" is depends on how strong the player is. If you're level 60, maybe you can only do 8 wins before opponents become too hard to beat. And for those who can reach Diamond, it takes just...
  19. Mornedil

    Probably not how we're intended to play Rift Battles

    Update: I haven't touched rifts since I lost those 3 fights and dropped to 910 rating. But somehow I'm now in Gold 1 territory! 2nd Update: I took another screenshot on Friday night. It's kind of crazy how far I've gotten by now. Most of the defense wins are from people losing on...
  20. Mornedil

    Probably not how we're intended to play Rift Battles

    Yeah most people don't talk openly about tricks like this for various reasons. A lot of people probably just don't think about mentioning it, but there are others who want less people to know so they have an advantage over other players, or to keep the developers in the dark out of fear that...