• [2018/06/22]
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Search results

  1. TheUltimatePowerman

    Bug - Normal Throw break causes fighters to turn backwards sometimes

    This sort of thing when either you or your opponent turns backwards happens when you either block Painwheels death crawl or when someone tags in parasoul. Blocking death crawl isn't really an issue since you can just wait for painwheel to jump back in front of you and punish accordingly but...
  2. TheUltimatePowerman

    Post your collection

    This is my full collection ATM: https://imgur.com/gallery/MKMUU Not a lot of notable things in there but I'm only focusing on a couple of specific units
  3. TheUltimatePowerman

    SSL for forum logins?

    I don't have the right to say if this feature will be added or not but I can give you a few tips on internet security: - Make sure you don't use the same password for any sort or private email or social networking site. - Try and make it as long and with as many numbers and letters it will hold...
  4. TheUltimatePowerman

    Prize Fight Reward Tiers

    With gold I consistently get in the top 10-1% with 3 million+ points most of the time so that can be used as a reference if you want to get a high tier reward in gold. My points ATM are: Gold - 1,096,587 Sliver - 0 (will start doing sliver once gold is at 3 million+) Bronze - 0 (will start...
  5. TheUltimatePowerman

    bronze character to silver

    No you cannot use silver units that were originally bronze in bronze only fights, I made that mistake with my op cerebela, I upgraded her to silver and I was only left with a 500 fp painwheel to do the rest of the bronze challenges, I eventually got through all bronze only fights for every...
  6. TheUltimatePowerman

    Character Coin Avatars

    I'm just gonna steal filia's, have a good day XD
  7. TheUltimatePowerman

    Is equipping multiples of the same Special too powerful?

    I do agree that George is strong but you need to take into account that this isn't a balanced fighter, it's a Gacha game with rpg mechanics in a fighting game format so nerfing and buffing aren't really the main issue here since at the moment George is only broken when we are using it since the...
  8. TheUltimatePowerman

    Is equipping multiples of the same Special too powerful?

    I would agree with that and I would be absolutely fine with that if that was the solution but again I still not really see a need for the damage reduction as with the state of this game at the moment there isn't any sort of PvP mode outside of prize battles which is only player made teams that...
  9. TheUltimatePowerman

    Combo's and Follow Ups

    Thank you for your added insight for this mechanic, I knew about it from Skullgirls 2nd encore but wasn't really able to use it just because I'm bad with button inputs so I decided to look into the mobile game and I was happy to see that the mechanic was still in it but at my time of discovery...
  10. TheUltimatePowerman

    Which Three Characters is your Main Team right now?

    These are my units that I use. The top one is the team I mostly use but the other team is a work in progress but both do their jobs well.
  11. TheUltimatePowerman

    Leveling skills/BBs

    I'd recommend for now that you level up the moves you want to use to level 3 until you get the units you want out of relics and stuff and also the max level you can level a move is 15. If you are looking for good units I'd recommend looking at the tier lists in these forms as they will give you...
  12. TheUltimatePowerman

    Is equipping multiples of the same Special too powerful?

    I wouldn't say George is overpowered as the move doesn't do much on block and the added nerfs to its hit stun make it so the opponent can block the first one if used in succession not outside of a combo. Also it doesn't have any sort of added buff like bleed or any sort of damage multiplier...
  13. TheUltimatePowerman

    The Obligatory Hello! Thread

    Hello there I'm the theultimatepowerman but don't be fooled I'm just as normal as you are. I've been playing the game since launch but have been unable to really find a good place to discuss about it until now. I'll hopefully be known for finding out the in's and out's of the games fighting...
  14. TheUltimatePowerman

    Is equipping multiples of the same Special too powerful?

    I think rather than limiting special moves to 1 you should raise that cap to 2 as it still keeps things flexible but makes it so these exploits aren't as much as an issue. Stuff like georges day out are used for pressure and keeping the limit at 2 means that people need to play more smart with...
  15. TheUltimatePowerman

    Combo's and Follow Ups

    Hello there, I have had my hands on this game now and I have found a common trend amongst the cast involving the combo system of this game. This trend is that you can only follow up from a knockdown once before they become invulnerable until they return to their idle position. This is quite a...