• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Search results

  1. Cartouche‼

    OFFICIAL: Display Name Reservation (CLOSED)

    Thank you. Just now sent the email!
  2. Cartouche‼

    Characters Peacock variants with Signature Abilities that enable full on zoning.

    There's already a modifier (forgot the name) that allows for 50% chance to make all specials available for play again after using one, so how about some Peacocks that will actually be able to chip someone to death at fullscreen--provided she survives any blockbusters thrown at her? I know the...
  3. Cartouche‼

    Fun stuff: grabbing the AI out of their blockbuster during its startup

    Fun stuff: grabbing the AI out of their blockbuster during its startup
  4. Cartouche‼

    OFFICIAL: Display Name Reservation (CLOSED)

    when is the last day display name reservations will be accepted through? they're one of the most difficult things for me to decide on
  5. Cartouche‼

    Characters George at the Airshow Improvements

    that's because on SG2E it's used for zoning, meaning multiple projectiles are sent out at in a pattern that'll keep the opponent at fullscreen in either hitstun or blockstun for a limited time, or if an assist is added, indefinitely. though blockstun can be cut short by pushblocking within the...
  6. Cartouche‼

    what makes the dev think Invincible is a fun and healthy mechanic?

    Bandwagon Rushdown thanks for the additions, i forgot some blockbusters have the same effect!
  7. Cartouche‼

    what makes the dev think Invincible is a fun and healthy mechanic?

    counters for those fights: Outtake Special Move, Silent Kill Valentine, Doublicious Double, and Red Velvet Eliza (if they buff her SA) other option: avoid the fight?
  8. Cartouche‼

    What palettes and signature abilities do you hope to see for future fighters?

    #19 ELIZA (Transistor palette) [ character card sample ] Tier: Silver Element: Water Variant Name: Silenced Signature Ability Name: Procedural Elimination*??? Performance Crash**??? * based on The Process killing Cloudbank's citizens, as well as Red having to destroy The Processes that obstruct...
  9. Cartouche‼

    "BLOOD DRIVE" - Strategy and Discussion

    EDIT: quoted post is correct. i missed the detail that Sekhmet's Fury also applies its own enrage to Eliza. Resisting BLEED does in fact resist your own ENRAGE. so long as you're afflicted with the bleed you get the enrage, doesn't matter if your resistance negates it at the end. i had the same...
  10. Cartouche‼

    Robo-Fortune is fun to play on pc tbh nyan nyan nyan

    Robo-Fortune is fun to play on pc tbh nyan nyan nyan
  11. Cartouche‼

    Fights Alternate Air Grab/Air Throw Implementation

    This does not have to mean the removal of the air grab blockbusters, these variants will be substantially weaker than the maxed blockbuster counterparts. Suggestion: Almost immediately after the screen tap into the air juggle, before the first hit, do the 2-finger swipe grab motion to get the...
  12. Cartouche‼

    Resolved Hathor's Return/Sekhmet's return to Eliza

    It wasn't so much about the health (but if that's not happening correctly, then, by all means), it's about Eliza sometimes responding to inputs and sometimes not during that state. What exactly is supposed to happen during the end of Hathor's Return when receiving consecutive hits that would...
  13. Cartouche‼

    What do you think Squigly will be like?

    i hope her regular unblockable charge attack is her Ashes to Ashes command normal or her c.hp Cremation (which is the same thing but crouching for those who aren't familiar.) HOWEVER, imagine if The Silver Chord is made into her regular unblockable charge attack???? Free Combos!!!! she'd...
  14. Cartouche‼

    Please, Eliza chance dress

    aww, i like it blue, it matches Eliza's irises and eyeshadow!
  15. Cartouche‼

    hopefully i'll have better luck on the Squigly relic than i did on the Eliza one

    hopefully i'll have better luck on the Squigly relic than i did on the Eliza one
  16. Cartouche‼

    Fights Air OK Blockbusters & Specials!

    the simplicity of the touch controls isn't affected because the only thing being changed/added is another area within the simple jab combo > launcher > air juggle > sweep where specials and blockbusters can be performed. and of course they all have the chance to whiff to some capacity if not...
  17. Cartouche‼

    Some questions

    ehh, i guess it only works if you have a strong character with a maxed out skill tree and need the next ones aimed for the top to keep up maybe don't unless you're in this situation with a good amount of time to play?
  18. Cartouche‼

    Some questions

    when maxed it a.reduces time it takes for energy (the yellow & blue thunderbolts) to recharge b.reduces time it takes before you can tag out again in fights & c.reduces time it takes before your equipped special moves are able to be used again in fights if you're interested in carrying a...
  19. Cartouche‼

    Characters Sekhmet Mode Additions (Eliza)

    i honestly want the lunge because it'd be a more reliable dash to measure distance than the current non-stop, full screen dash that ends in Butcher's Blade