• [2018/06/22]
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Search results

  1. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    i've presonally found it rather unsafe to intercept with it against high level AI (but if it works for you, go for it). If the opponent dash cancels into a block, you're screwed, since Robo-Fortune has a rather long recovery time after Rotational Hazard, so she won't have time to block the...
  2. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    I came up with a new combo a few days ago, so I figured i'll post it here
  3. Mornedil

    Bug - Normal Cheater / Hacker Reporting

    Screenshot of battle score was taken at 8:52 PM (GMT+1), October 9th. None of his fighters were upgraded, and most just had bb3 equipped
  4. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    wow, I had no idea! Robo-Fortune is full of mystery. I'll experiment with it for sure, but I wonder if it's worth taking up a move slot for.
  5. Mornedil

    Other Daily relic cooldown

    If they do that, then it would make the most sense if it reset every midnight in the player's time zone, and not midnight server-time, which would be really annoying for people for whom it would reset mid-day. Another suggestion, is to reduce the cooldown from 24h to 20h. A lot of games have 20...
  6. Mornedil

    Bug - Normal Cheater / Hacker Reporting

    Screenshot taken: 2019-10-04, 7:18 pm (GMT+1)
  7. Mornedil

    Collection [Feature Suggestion] Evolving bronze & silver moves

    Tbh, I'm not sure either how much it would cost to raise bronze and silver moves to level 10, so it will surely have to be adjusted. I looked at the wiki but it only shows how much gold moves cost. I was just thinking... since you would have more control over which stats your evolved gold move...
  8. Mornedil

    Stats modification discussion

    I had an idea that would make it possible to grind for good moves, and also give you a reason to raise bronze & silver moves. ... I was going to explain it here in more detail, but i decided to give the idea it's own thread...
  9. Mornedil

    Collection [Feature Suggestion] Evolving bronze & silver moves

    Right now, bronze & silver moves are only good for one thing - selling them for coins. There's also been a lot of talk lately about move stats and how annoying it is to rely on RNG to get a good gold move... So how about petting two cats with one hand.. err i mean solving both these problems...
  10. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    I'm happy to hear you've gotten inspired :> I use the L5 mine trip combo in real fights a lot, so my bet is that it might be timing. It will also only work after a complete L5. Using it in the middle of the ground combo will fail, since the final hit "stuns" the enemy longer than the other...
  11. Mornedil

    Stats modification discussion

    No? I'm not tired of it. It depends on the fighter. - I want disable resist on Prototype and Diva Intervention. - I want bleed/armor break resist on Resonant Evil and Blue Screen. I'm not tired of moves having specific resistance stats. They are situational and good for some fighters. What i'm...
  12. Mornedil

    Bug - Normal Cheater / Hacker Reporting

    Screenshot taken: 12:05 pm, GMT+1
  13. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    Thanks! I'm glad it's been so well received so far. I don't have much to recommend regarding variant-specific move loadouts. I haven't been able to look into it yet since I'm missing some of the variants, and still working on upgrading the variants I do have. I could in theory look at the wiki...
  14. Mornedil

    [guide] Robo-Fortune tips and how to perform huge combos

    If you found this helpful, make sure to leave an upvote on the video! My robo kittens feed on them :>
  15. Mornedil

    Fights Can i D1 instead of grab?

    I'm actually guilty of this! However, when I throw, I always swipe down. I don't think it's necessary to be able to throw by swiping in any direction, but I understand different people will have different preferences. One suggestion would be to have a setting for what happens when swiping in...
  16. Mornedil

    Other suggestions to improve collection strength algorithm in matchmaking

    I think it might cause problems to try to take catalysts into account. When it comes to your fighters, matchmaking takes the top 20 fighters in your collection into consideration, regardless of whether or not you've placed them in your rift defense. But this can't exactly be done with...
  17. Mornedil

    Other suggestions to improve collection strength algorithm in matchmaking

    I completely agree with this, rifts are more about making progress to your collection, whether it's fighters, catalysts or moves. And then of course tactically using them in the best way possible. It's what I was trying to go for with the suggestion, making an improvement for the current system...
  18. Mornedil

    Other suggestions to improve collection strength algorithm in matchmaking

    I wanted to clarify why this isn't true, so to better illustrate the difference between the suggestion and the current system, I wrote a small program that can calculate the difference. The "total" value listed at the top takes into account the multipliers on the right side. The list of numbers...
  19. Mornedil

    Other suggestions to improve collection strength algorithm in matchmaking

    not sure why you seeked out the thread when we already talked about it on the discord It's not black or white. The formula obviously has to be balanced so that there is a middle ground, which can be done through calculations and theoretical matchmaking scenarios. Making every fighter in the...
  20. Mornedil

    Bug - Normal Cheater / Hacker Reporting

    Hacker: ennnnn Iost my 6 winstreak because of this hacker. Screenshots taken: 06:06, GMT+1 Screenshots taken: 06:33, GMT+1 (rift in progress, unlikely win) Screenshot taken: 08:20, GMT+1 (end score. There is NO way he can get this score after the fighters he used in the previous...