• [2018/06/22]
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Search results

  1. Aoskull

    Characters Current progress of my reworking suggestions

    As the end of the month approaches, it's time to share progress on my (our) current reworking suggestions! - First, thanks to everyone who commented on my thread! I am even more motivated to make my suggestions. Now, most of my previous suggestions were solidified, but some are still not.Here...
  2. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    - Upper Khat should be nerfed imo. I personally think that the fact that it can easily produce the same 6-second stun as Dream Catcher is a bit too strong. Agree that Sekmet attacks and Sekmet’s Fury are fine. - Big Band's Giant Step is not currently OP, so I think option 2 could help balance...
  3. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    I see, that's right. Maybe Chaos Vanish, Upper Khat, Anubis and Sekhmet are what bring her a bit OP, so I also made suggestions to nerf that. If that's the case, there shouldn't be any problem with buff Blood Oath imo. I'm looking forward to the comments from you guys on this too! Chaos Vanish...
  4. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    Eliza's first marquee, Blood Oath, tends to be used much less than the second one, Ritual Sacrifice. The BB meter tends to be more important than HP, and it is said that simply increasing endurance, not quick recover effect like Sacrifice is almost meaningless in the situation when teammate has...
  5. Aoskull

    Fights A suggestion for the stage of Rift

    Don't you think it's boring to fight on the same stage with the same bgm over and over on the Rift Battle? If so, you are not alone! I also strongly think so. This has not changed since the initial release, so especially for the perspective from advanced long-time Rift player, this makes the...
  6. Aoskull

    Collection Suggestion for shard exchange store

    The Shard Exchange Store is great function to get guaranteed fighters you want, but the current store lineup is too limited and very disappointing. So, here’s my suggestion of shard store improvements! - I think it would be a good idea to add a “Daily lineup” section to the store. This would...
  7. Aoskull

    About Big Band 2nd marquee

    Can Big Band’s 2nd marquee exceed the resistance limit (50%) ? I asked that in JP community but no one knew about it, so.
  8. Aoskull

    I've ranked my top 5 current custom fighters that I've made in two categories: with and without...

    I've ranked my top 5 current custom fighters that I've made in two categories: with and without references! Due to limitations of letters, I can't post images so please use the search function to find them. Might be updated at my own discretion… WITH reference 1st🥇: Creator of Life 2nd🥈...
  9. Aoskull

    Characters Reworking suggestion of Octoplasm (2nd)

    I asked the JP community about Octoplasm's performance and... well, it was terrible. Many of them said that 35 sec of quietus is really a waste since Marie has a lot of ways to inflict it. Especially this ability completely ruins the PA. Also, element restrictions are not well accepted. So, I'll...
  10. Aoskull

    Characters About Grave Danger

    Currently, there is a discussion going on at JP Wiki regarding the performance of Grave Danger. The general content is that her sig1's 15 seconds of heavy regen is not stackable, which really doesn't mesh with her BB barrage tactic, so it would be better to change to something better instead...
  11. Aoskull

    Characters Marie - Octoplasm [ Rework ]

    Sig1 is a big nerf. Her sig1 already had some utility, removing it completely would be criticized by many players... Also, permanent 5 Slimes can be incredibly powerful in some situations, but it is undeniable that it lacks Versatility in offense. Imo Octoplasm is a fighter that can be more...
  12. Aoskull

    Halloween is coming, So I update my banner again! All variants are my original, based on...

    Halloween is coming, So I update my banner again! All variants are my original, based on Halloween season! (btw Umbrella is completely new) I might make another banner in the future…
  13. Aoskull

    I saw a comment in JP wki that “If you inflict doom by Masked Menace and then switch to Unholy...

    I saw a comment in JP wki that “If you inflict doom by Masked Menace and then switch to Unholy, you can defeat opponent reliably without distance restriction”. I strongly agree with it!! Certainly Unholy’s curse is longer than Menace’s doom, and since she’s really weak against burst or throw...
  14. Aoskull

    I'm very lucky this week, I got 4 diamonds from premier relics! - Overclocked - Fly Trap - Foot...

    I'm very lucky this week, I got 4 diamonds from premier relics! - Overclocked - Fly Trap - Foot Soldier - Class Cutter
  15. Aoskull

    Characters Heavy Handed Rework

    This will make her lose her original form and become a completely different fighter! Imo her charge attack-based tactics have shaped her for many years, so I hope devs will not completely erase them. Here’s my suggestion. Heavy Handed🔴 Sig1 - Gain ENRAGE every 0.3/0.2/0.1 seconds while...
  16. Aoskull

    OFFICIAL: 6.5 Update Notes - New Monthly Fighters!

    That’s because it’s PR, which makes debuff duration half. I hired Near Death in no mercy too, but it was almost impossible to stack 3 guard breaks and activate bonus damage. However, there are no such modifier in other modes, so she just has low PR suitability and has plenty of room to shine in...
  17. Aoskull

    Other List of my “Rice Grain Suggestions”

    When I play SGM, even the smallest things bring to mind ideas like "wouldn't it be better if it was like this?". So, here’s my suggestions that really doesn't matter, but I would personally like to see happen! Let's just call it the "Rice Grain Suggestions" since these are suggestions for...
  18. Aoskull

    Characters Base reworking suggestions (2024 autumn- winter)

    Heyyyy long time no see! Thanks for your feedback! I’ll take it into my consideration to make my future suggestion. No Egrets seems to be really nice! (I am still not convinced about the Heavy Handed, but it’s just an opinion, I won't say anymore.) About Ginger, Yes! She won’t lose enrage...
  19. Aoskull

    Characters Base reworking suggestions (2024 autumn- winter)

    The 6.5 update is smaller than usual, and we got no adjustment. But it's not all bad things. I also think no adjustments means that devs are thinking about adjustments seriously and gave us more room to create perfect suggestions. So, I'll post the base suggestion for this new season here! I'll...
  20. Aoskull

    OFFICIAL: 6.5 Update Notes - New Monthly Fighters!

    Wait…No guest stars? They said it will “coming soon”, got us excited, but this is what happened... I was also hoping for some balance adjustments, so I'm very disappointed… (and PR everyday again…)