• [2018/06/22]
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  1. Aoskull

    Other New Debuff - Dim Vision

    The idea itself is good, but since there are many fighters who don't need accuracy, only lowering it will make it useless against these fighters anything other than countering deadeye, and it's hard to deny the lack of power. I think it can be more powerful with little adjustment, so here is my...
  2. Aoskull

    Other Buff - Cripple modifier

    Nice suggestion you got there!! Lupine Pummel Beo is likely to be significantly buffed with this change. However, Lupine Pummel is the only move that can stack multiple cripple fast now, if this change is applied as is, Beo may become OP among all cripple users. So, it can be expected that an...
  3. Aoskull

    My current latest custom fighter, Mythical Sparkle is a really masterpiece for me! [IMG]

    My current latest custom fighter, Mythical Sparkle is a really masterpiece for me!
  4. Aoskull

    Collection Suggestion about move loadouts improvement

    As you get more advanced, move loadouts is good feature that managing moves for various variants. But I think it can improve more, so here’s my suggestions for loadouts improvement! • Add function to name loadouts - Can you please allow us to name the loadouts,devs??? The more loadouts I have...
  5. Aoskull

    Fights Suggestions about SLOW

    - Simply put, I think it would be good idea to make the BB meter increase rate of your own fighter to remain same as normal rate while the opponent is slowed. (Please forget about plan2) - With this change, your own meter increase rate will no longer decrease in conjunction with the decrease in...
  6. Aoskull

    Fights Suggestions about SLOW

    There are various unique debuffs in SGM, but among all, SLOW is often considered as a weakest debuff. It’s good to reduce opponent’s meter gain speed, but your meter speed has also reduced, which is a major drawback. Currently, Freeze Frame is the only fighter which can use slow very...
  7. Aoskull

    I don’t know why, but I got promoted to “Well-known member”. (am I really “well-known”?😅) To...

    I don’t know why, but I got promoted to “Well-known member”. (am I really “well-known”?😅) To commemorate this, I updated my banner again. I think I did a good job!
  8. Aoskull

    Other Suggestions for training mode improvement

    Nice, but in SGM, unlike other fighting games, the number of moves you can use is limited, and the effective combination of moves differs depending on each variants. Adding combo guides would inevitably end up encouraging you to equip decided moves imo. I'm worried that this will undermine the...
  9. Aoskull

    Other Suggestions for training mode improvement

    Training mode is a good feature to test your fighter’s ability, but as you get more advanced, it feels lacking to just attacking an enemy that just standing and doesn’t do anything. Imo current training mode really needs the feature that tests "your" ability. So, Here’s my suggestion for...
  10. Aoskull

    Characters Mini-buff suggestion for Golden Gunner

    Although Golden Gunner is a technical crit fighter that can deal high damage among all bronzes, it is no exaggeration to say that her performance is a complete inferior version of Hex Caliber, which can deal high crit damage with easy conditions and has high utility. In JP wiki, Her appearance...
  11. Aoskull

    I bought Hex Caliber from shard exchange!!!✨I've wanted it for a long time, so it was worth the...

    I bought Hex Caliber from shard exchange!!!✨I've wanted it for a long time, so it was worth the effort to save up shards! Personally I think it's better to have one diamond you want than five random diamonds.
  12. Aoskull

    Characters Final reworking suggestion

    It's September now. With one month left until the update, it's time to post the final suggestion! This is the final version of the suggestions of many fighter’s adjustment I've been posting for the past two months, which have been revised based on my own thought, feedbacks from forum members...
  13. Aoskull

    Characters Reworking suggestion of Dead of Winter

    - Even though the number of seconds will increase, I think reviving multiple times in one match will be a bit OP especially in the boss node of lift.(There's no precedent yet, so I’m not really sure tbh) There are some armor-related catalysts and Model Reader in the Rift that are expected to be...
  14. Aoskull

    Characters Reworking suggestion of Dead of Winter

    That’s really make sense. I thought that reviving immediately would increase the threat as a defender, but reviving with a delay is definitely useful for dealing with hex, curse, and precision. The only things that can counter this are non-resurrection effect, Squigly's PA and Marie's mortuary...
  15. Aoskull

    Characters Reworking suggestion of Dead of Winter

    In older versions, Dead of Winter often seen as a defender, but as more powerful defenders were added, her appearances became less frequent, and now she is rarely seen at all. I feel that increased damage by sig2 isn't very useful as a defender, so I think focusing on her buff as a purely...
  16. Aoskull

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Thank you for quick reply!! - Your feedback was right, the coin refund was a bit excessive. (Btw P&D has a similar specification, but the materials (not coin) for that one also didn't come back.) - What makes this feature significantly different from reroll is that it allows you to change to a...
  17. Aoskull

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    - I think this change will have a big impact on the value of special moves and BB stats. Based on my own experience, element bonus, element penalty, tag cooldown, block proficiency are stats that are useful against some specific variants, but tend to be less used against others. So, if this...
  18. Aoskull

    Other Suggestions for tier list improvement

    I looked at the tier list as a whole but since it can be often seen by new players, I personally feel that it needs more improvement for them. I have summarized my suggestions here, hope it will be helpful for devs. • Add simple reason for each rating I am very skeptical of the rating for many...
  19. Aoskull

    Other A Gallery for All Backstage Pass Art

    Nice suggestion you got there! In fact, I posted same suggestion in my previous thread. I personally think SGM hub is the best place to list BP arts. That's a bit of a change of topic, but SGM hub needs more improvement imo. Tier list is a big first step. As I suggested in my thread, in...
  20. Aoskull

    Characters Reworking suggestion of Reimaged (2nd)

    It's been less than a month since Reimaged was added, but her sig2 is underwhelming compared to other defensive fighters. I posted reworking suggestion for her in previous thread, but it seems like she still falls short compared to the others. So, I came up with my 2nd idea, with the help of JP...