• [2018/06/22]
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Search results

  1. Stone

    OFFICIAL: 6.3.1 Update Notes - Big Band Rework and Replays

    Yea! Seems her ability works on the second knockdown ( or after the 3rd ringlet hit because they go too high?) instead of the first unlike other variants.
  2. Stone

    OFFICIAL: 6.3.1 Update Notes - Big Band Rework and Replays

    the first hit of ringlet spike instantly uses a knock down so this isn't possible.
  3. Stone

    OFFICIAL: 6.3.1 Update Notes - Big Band Rework and Replays

    Great update. Glad to see the sans, nerv, tidal and more buffs are something alike the suggestions of the community. Why is Star Shine nerfed though? To my knowledge she was never considered good, and she now loses her whole progress after a kill which was one of the reasons her first ability...
  4. Stone

    Featuring: Ageless wonder | Annie | full Guide, combo, tutorial | #skullgirls

    Here's a small video showcasing the tech
  5. Stone

    Featuring: Ageless wonder | Annie | full Guide, combo, tutorial | #skullgirls

    Cool guide! Ageless also works really well with the dash attack frame trap (use both dash attacks, activate star power before the second, deactivate it after stars appear, then trigger destruction pillar) to get an easy opening with 5 precision. With this you wont need any other projectiles to...
  6. Stone

    Fights Reworking suggestion of “Poor Moves”

    Cool ideas! my opinion on a few: I love this change. It's a really bad move atm with the longest charge up time in the game. making it unblockable justifies this charge. while bella already has unblockables (merry gorilla, diamond drop) the granting of deadeye makes this move worth using...
  7. Stone

    Bug - Normal Permanent armor bug

    marie's marquee grants teammates permanent armor
  8. Stone

    Characters Parasite Weave rework suggestion

    I'm positively surprised by the many responses in such a short time! Precisely. This is why I tried to make ringlet still good usage for her for extending each miasma stack by 10s (5 bleeds), but of course it's always risky to hurt the player's normal gameplan I genuinely love your ideas...
  9. Stone

    Characters Parasite Weave rework suggestion

    in light of Aoskull's idea for a rework of parasite weave, I wanted to make my own suggestion. Parasite weave Signature ability 1: inflict SLIME for 3/5/7 on CRITICAL HIT. Signature ability 2: when the opponent reaches 5 stacks of SLIME, remove all BUFFS and DEBUFFS from the oppponent and gain...
  10. Stone

    Characters Parasoul - Ivy League [ Inflict HEAL BLOCK under a condition ]

    I like the direction this is going, but the first ability is a bit too weak. Also, heavy reign with some crit rate would still outperform her. Got any ideas for the first ability?
  11. Stone

    Other Pro censorship is pro violence. POLL

    I've read quite a few comments posted by this user and I told myself to just ignore them so I won't direct this reply towards them. I saw this and I thought ok, a poll, how nice. This will help create some actual data on the defined issue. except they clearly show they have 0 intent to change...
  12. Stone

    Best Moveset for Umbrela-PsyKid? Also are The status Good?

    You'd need salt grinder to stay at overstuffed (so your dash will have a wall-bounce). I'd recommend changing either acid reflux, a bobble or the slide for it. Stats-wise its what dusty said.
  13. Stone

    Characters Conclusion of balance change suggestions so far

    and the fact that especially painwheel can be one shot on higher streaks, not triggering trauma center, doesn't help out either. Raw nerv would be very fun to play with seraph if both abilities could trigger without limits (but would really need her to be any good still) , mega looks neat...
  14. Stone

    Starlight Rose

    she can't remove hex from herself: I would like to add that in this monthly prize fight she can get hexed while not in play, making her unable to remove debuffs from the active fighter.
  15. Stone

    OFFICIAL - 6.2.2 Update Notes - Prize Fight Pity System

    Want to start off saying that (most of) the new variants look really fun to play as and a challenge to fight against where intended, so that's a big plus. But like others have already commented, The lack of new content and the implicit promises broken (coming soon roadmap) is a bit of a bummer...
  16. Stone

    Characters Reworking suggestion of Heavy handed

    I think the biggest issue is that just getting enrage and unflinching, even for 15s, doesn't cut it for a diamond, especially a Bella. yes, its a 100% damage increase. Apart from that, it barely changes her utility/matchups though. Id suggest something along the lines of deadeye, precision +...
  17. Stone

    How is it possible to defeat corrosive agent black Dahlia it's literally impossible !

    yes. https://youtube.com/clip/UgkxnWAt0_MQYOfUZHNqo3EwxRInkn_Lar7o?feature=shared You dare to state that I'm the one avoiding your counterarguments when you're doing that yourself since the first reply. Where's the counterargument for using fukua/eliza, my first comment in this thread? I very...
  18. Stone

    OFFICIAL: 2024 PREVIEW

    Cool roadmap. Really hope to see buffs to the diamonds and golds that are just way too underwhelming like Star Shine, Star Spangled, Raw nerve and alike. bloody valentine is probably the most used silver in (high) rift so don't think this is correct x) Souls Sister is perfect; actually has one...
  19. Stone

    How is it possible to defeat corrosive agent black Dahlia it's literally impossible !

    the bad faith was clearly because of the argument, not before it. I even showed the reason how bad faith got introduced. If anything, you approached with bad faith with a clear line: I show with proof of you stating two things that are in disagreement with each other and argue how that leads...
  20. Stone

    Custom Catalysts / Custom Modifiers

    except this one. We don't need more fatigue :P