• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Search results

  1. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I don't think there's enough traffic for my post to be disruptive but if you feel it to be disruptive I'll delete it, just for you. Report it and move on imo. Can we return this thread back to the posted topic? I'd rather avoid any derailing posts. I hopeful there's a Dev post with insight into...
  2. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I don't see where I've double posted, I'm on mobile btw so it might be a display issue if you're seeing double. In which case that should be reported into the forum bugs section. The reason I say my feelings and not that "the community" feels a certain way is because it is specifically my...
  3. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I feel the way your present your argument is very toxic to the community, particularly when you've specificslly said "git gud lol" to players presenting feedback to issues they've faced. I think that sullies your credibility to the devs when reviewing the feedback you present. I think saying you...
  4. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I get that you will not budge on your opinion, but can you let us give our feedback and suggestions without shooting down any view different from your own? You're getting those small stat differences because the stat cap for silvers is around 3k. With the lack of exp and restricting golds to...
  5. T

    Fights On the subject of Invincible Fullscreen Unblockables

    It has nothing to do with wanting free wins, it has everything to do with wanting the losses to be fair. This game shouldn't be based around the bb3 meta specially when the balance in the original SG was that they required meter that was shared between specials where as here they are...
  6. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I don't think having to dedicate a hundred hours or more into the game should be the gatekeeper for an answer to unblockable bb3. That feels like a poor design choice
  7. T

    Fights On the subject of Invincible Fullscreen Unblockables

    If only there was a good source of exp that used non PF energy that does not dry up after 15 matches. Since a large majority of this game is the grind, not necessarily the end game, I do think things need to be a bit more balanced with that in mind. Let's face it, 99% of players will never...
  8. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I think that's another extreme and something I'm not hinting at as acceptable (responding to moist). Hyperbole isn't helping any. Back to the relevant subject, Stats are important, 100% agree, I mention it earlier that 3k vs 8k where the 3k unit barely chips the opponent with full combos is an...
  9. T

    Fights Wakeups

    That would be great, more options apart from wake up supers or block would be welcomed.
  10. T

    Fights On the subject of Invincible Fullscreen Unblockables

    You're at a huge stat advantage there. Of course you survived it. My point was about how it's a kill condition when stat difference reach a certain point. I've taken out 3 5k stat opponents with a single 3k unit but if any of them roll with a bb3 then it's a different story. since you are at a...
  11. T

    Fights On the subject of Invincible Fullscreen Unblockables

    There needs to be a damage nerf of some type. A fully charged bb3 should not be a kill condition, specially considering that on a long enough win streak you're at such a stat disadvantage that it is not a win condition for your own team. The AI cerebella unblockables combo strings is its own...
  12. T

    Fights BBs too much invincibility?

    I think you might be misunderstanding the point of this thread. It's not about invincibility during a BB, it's about the invincibility during the recovery frames after.
  13. T

    Fights BBs too much invincibility?

    Silent Scope from Parasoul is also a move that is very safe to use. Same instance as above, invincibility frames lasting entire recovery frames.
  14. T

    Fights On the subject of Invincible Fullscreen Unblockables

    I don't think making a way to block bb3 would undermine the idea of mobage as a whole. It would however bring bb3 in line with other BBs, which is where it should be. The "wall" in the game should come from stats, like a 3k fighter barely chipping an 8k fighter with full combos. Instead the...
  15. T

    OFFICIAL: 1.2.1 Update Notes

    was Diamonds Are Forever BB2 for Cerebella always meant to have such a quick startup and priority when being combo'd? Twice tonight I've started a combo on cerebella only to have it interrupted two hits in by an immediate Diamonds. Edit: Noticed it occur with merri-go-rilla also. Did something...
  16. T

    Moisterrific's Big Band Tier List and Recommended Builds

    Did something change with Big Band? I've noticed a lot of opponents falling out of his basic combo or blocking after the second or third hit while I'm mashing. Edit: Seems to occur with airborne opponents mostly so I think it's just the change to airborne combos with 1.2. changing the timing...
  17. T

    Evolution

    that all have different stat growth rates, final stats and special abilities
  18. T

    Take an AA from peacock, no defense stacks gained on my RE Bb. I use the standard combo string...

    Take an AA from peacock, no defense stacks gained on my RE Bb. I use the standard combo string on BB using cerebella, 5 stack def+stunned-_-
  19. T

    Fights Timeout needs to go to the higher HP%

    Yeah the only option we have is to turtle against the ai and hope they poke us so we can respond. The worst is when the opponent refuses to attack you even when you drop gaurd and approach them. I think the purpose behind timer scams in this incarnation of the game is to prevent potential easy...
  20. T

    Current meta: hope the opponent doesn't have unblockables and a quick meter charge.

    Current meta: hope the opponent doesn't have unblockables and a quick meter charge.