• [2018/06/22]
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Search results

  1. S

    Fights Something happened in the last patch...

    AI being able to counter-attack mid-combo, BBs ignoring enemy knockup attacks, and now i had a fight where none of my SAs worked on any character. The first 2 happened while i was using Cerebella, so it probably has to do with the fact her animations are slower.
  2. S

    Bug - Normal Doom deals 100% hp instead of death.

    The description says that the debuff kills a target as soon as it expires, but i noticed while fighting someone with shield that it didn't killed them, they were left with ~10% hp.
  3. S

    Bug - Normal Noticed 2 things after patch.

    Controls being wonky. Weird responses and sudden backdashes in the middle of a combo. Stun preventing unblockable BBs from hitting, even though animation works. More specifically, Fillia stuned the enemy on the first hit of Fenrir Drive, which triggered the stun animation, but wasn't knocked...
  4. S

    Bug - Normal Merry-Go-Rilla invincibility frames.

    Just fought a Cerebella that when she had about 5% hp left, she used the move mid-blocking, it would be fine if she didn't just ignore the 4.5k damage from 2 crits right on her face while the move animation happened, and failed.
  5. S

    Fights New debuff.

    There is one debuff that i always wondered why it was missing. the "negate positive effects" debuff. What it means is, it blocks and prevents buffs such as enrage, regen, and armor from working. The difference from "removing positive effects" is that, first, you can't remove permanent buffs...
  6. S

    Tier lists and build guides are cancer.

    If you play a game that requires coordination, and you need tier lists and guides to play it, you are doing it wrong. That being said, although some chars can be clearly overpowered, it doesn't mean they are the best for you. The reason i'm making this thread is because the popularity and...
  7. S

    Other Overall feedback about game and a suggestion at the end.

    1st is about the story. I feel like it's too shallow, i didn't understand anything, it's easier to read it from wiki than trying to understand from the game. Adding something resembling cutscenes, like "comics" about what and why is happening would make things better and enjoyable, instead of...
  8. S

    Characters Add characters to daily free relic.

    Even if it's only bronze fighters. Right now the 24h free relic is worse than the break one. It's because the 24h one only gives bronze moves, which you always end up selling for 1k, this is simply useless. But with characters, at least that counts towards the silver/gold relic that you get...
  9. S

    Characters Client side exp/stamina

    It's a well known and old bug that the exp sync between server and game doesn't work sometimes, leading to wasted exp, which leads to frustration and advance impediment. But it all can be fixed by making character stamina and exp be client side, meaning it doesn't need to sync, except for...