• [2018/06/22]
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  1. rexturtle1120

    "BITING COLD" - Strategy and Discussion

    Haha oh that doesn’t matter, the point is to engage in discussion about this variant. Why make a new post when I can just post under the old one? It’s good to revisit the past ideas from time to time.
  2. rexturtle1120

    I don't think Painwheel's flight mode is useful in its current state.

    This could still use an upgrade. (I seem to be interested in reviving a lot of dead threads today) Painwheels flight mode is really cool but hardly ever useful. Although in all honesty, I can’t think of anything to improve it. Well, nothing that doesn’t break current gameplay. It’d be fun to fly...
  3. rexturtle1120

    "BITING COLD" - Strategy and Discussion

    Very powerful variant. Puts the rest of the gold painwheels to shame in my opinion. She seemed to have set the trend on random fighters being able to permanently kill other fighters. I’m not sure how I feel about it, but she can really be a dangerous foe. More so than Flytrap painwheel.
  4. rexturtle1120

    Fights Upgrade SLOW debuff?

    An idea for discussion. Would it be prudent to upgrade the SLOW debuff? It seems to get dumped on a lot, especially since either exists now. Perhaps in addition to slowing blockbuster meter gain it could also slow down special and tagin cooldowns? Obviously it’s still inferior to the other...
  5. rexturtle1120

    Other Heavy Hex debuff idea

    Keeping in tune with Heavy bleed and Heavy regen is Heavy Hex! Heavy Hex would disable the SA as well as the MA, PA and CA of a fighter. I know that this idea has been tossed around before, but it’s more necessary now. Perhaps this could be broken up into several new debuffs that for example...
  6. rexturtle1120

    "UNTOUCHABLE" - Strategy and Discussion

    She could use a new SA2, provided the old one is combined with her SA1, however I don’t want her SA1 to be changed like what Somtimes happens to the older fighters. We can improve without removing. The best part of the untouchable is that her SA doesn’t rely on buffs or debuffs (excluding hex)...
  7. rexturtle1120

    "RERUN" - Strategy and Discussion

    Golly rerun is leeeeeeagues better today than she was then. Isn’t it just wacky how much the game has changed? Just imagine a new bronze coming out with an SA like this today. What a maroon! Rerun still isn’t THAT great, but she’s much better than before and a good starting fighter.
  8. rexturtle1120

    "ULTRAVIOLENT" - Strategy and Discussion

    I don’t think any of her SAs have been particularly bad or super overpowered, I prefer this older one to the one she has not but it’s not the end of the world for me. I think she’ll get another SA rework, she seems to be very centered around the projectiles but for whatever reason the...
  9. rexturtle1120

    "VAPORWAVE VIXEN" - Strategy and Discussion

    Gosh she used to be so scary to me! Maybe it’s that my fighters have gotten stronger or I just used Chaos from Double and Phantom Thread Fukua more, but VV is not as much of a threat as she used to be.
  10. rexturtle1120

    Stopped playing for a bit, but it’s fun to get back into the game. I still enjoy it. :}

    Stopped playing for a bit, but it’s fun to get back into the game. I still enjoy it. :}
  11. rexturtle1120

    Other New mode. Bronze Stat upgrade story

    Here’s an idea, not necessarily a good one but something interesting I thought up. I think that every fighter should be viable in a way but unfortunately almost every bronze fighter gets the shaft because of bad stats and poor/outdated Signature abilities. I get it, it’s the new players first...
  12. rexturtle1120

    Question

    There’s nothing “wrong” with them per day, but they didn’t really need their own notification for rewards that were quite lackluster. As much as I’ll miss them in terms of sentimental thoughts, they really are outdated. That’s not to say they have to go, they could be an icon on the main screen...
  13. rexturtle1120

    OFFICIAL: 7.1 Update Notes - New Monthly Fighters!

    The “greater” amount of coins you can get from parallel realms as opposed to Medici prize fight is irrelevant as you can try over and over in Medici prize fight but if you screw things up in parallel realms and don’t have powerful enough characters, you won’t be able to get the full amount of...
  14. rexturtle1120

    OFFICIAL - 5.1 Update Notes - Umbrella's Full Release!

    Thanks devs it all looks great!
  15. rexturtle1120

    Huzzah!(?)

    Huzzah!(?)
  16. rexturtle1120

    and if by chance you listen to this, do Decrypted too!

    and if by chance you listen to this, do Decrypted too!
  17. rexturtle1120

    Just bought hype pack. After NINE Hellcats in a row, I got a shiny Purrfect dark. If it wasn’t...

    Just bought hype pack. After NINE Hellcats in a row, I got a shiny Purrfect dark. If it wasn’t for the shiny I’d swear the game was trying to rub in my usually bad rng.
  18. rexturtle1120

    How do you think Eliza and Black Dahlia would interact with each other? I either see unbearable...

    How do you think Eliza and Black Dahlia would interact with each other? I either see unbearable hatred, or best friends for life.
  19. rexturtle1120

    Just saw the SG Twitter, and it got me also thinking. What would skull heart Hungern look like...

    Just saw the SG Twitter, and it got me also thinking. What would skull heart Hungern look like? How could he be more terrifying? More teeth.
  20. rexturtle1120

    Guessing Umbrella Palette References

    11 is that girl from indivisible, or that other lab zero game. I think number 6 is a Pokemon, but it also has Annie’s color palette. If the color references are the same as the other characters, then 75% of the palletes will be anime oriented.