• [2018/06/22]
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  1. SvenZ

    Characters Big Band Mega Mix - Suggestions Compilation

    Heavy Metal*. Typo, but should be obvious since the topic is about Band
  2. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    She gains the Fire Mark every 10 in-game seconds, so 2:50, 2:40. And the unblockable tag-ins are for allies. Not insisting on my version or anything. The discussion led to a variant promoting tag-ins and custom buffs/debuffs, and I wanted to play around with that. The variant I shared has its...
  3. SvenZ

    Characters Big Band Mega Mix - Suggestions Compilation

    !!! TOP PRIORITY !!! - 🪲FIX THIS ANNOYING BUG ALREADY🪲 Bassline Max Heath increased from 55,988 to 58,791 Old SA 1 On TAG IN, gain HEAVY REGEN and ARMOR for 5/7/10 seconds. New SA 1 On TAG IN, gain EVASION and 2 stacks of REGEN for 5/7/10 seconds. -------------- Old SA 2 On TAG IN, gain...
  4. SvenZ

    I feel lame for going back on my word, but I've had a lot of suggestions that I never posted...

    I feel lame for going back on my word, but I've had a lot of suggestions that I never posted. I'm compiling them all in a separate thread for each character. I doubt devs really check the forum anymore, but my mind cannot rest unless I post everything I've wanted to share.
  5. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    That's also going to need something for visual tracking. Most players won't really understand this, or properly utilize it, as it requires doing tags in, before Fire Branded's tag-in support. You've really inspired me with this design. Here's another take on your idea. SA1: Gain a stack of...
  6. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    Very cool! What do you mean by this part "All teammates TAG IN with one ENRAGE per total TAG INS?" Also the Stun component seems to be missing from SA1.
  7. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    Fair argument. That's good to hear. In fact, what if we use a custom BUFF to track it? You won't believe how many people can't understand how a lot of the SAs work, even the simpler ones. Without an indicator, this may confuse players. Activating Star Power at full meter could for example...
  8. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    My issues with SA1 is that it becomes unusable in solo or solo node situations. And on the other side, it's too easily accessible, allowing you to pretty much do it at round start, which I guess was your intention. It's also not very clear if she can do it again after tagging back in. Can she...
  9. SvenZ

    Characters Parasoul Mega Mix - Suggestions Compilation

    Any old suggestion that I've made or thought about Parasoul, but never posted is getting placed here: No Egrets Old SA 2 - On CRITICAL HIT, disable the opponent's BLOCKBUSTERS for 2/3/4 seconds. NEW SA 2 - On CRITICAL HIT, disable the opponent's BLOCKBUSTERS for 2/3/4 seconds. CRITICAL HITS...
  10. SvenZ

    Characters RANT private dick is the most stupid variant ever.

    Band's rework was a welcomed change, but was certainly not enough. He still has bugs vs Heavy Characters where his combos just drop... and he was supposed to be the original long combo string character. A lot of variants received some uplifting then, but it was certainly not enough, or in the...
  11. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    Very interesting concept. It's honestly a bit hard to judge on paper, but gameplay wise sounds quite unique. Annie's charge attack opens up the opponent nicely for juggles from your allies, so SA2 even without the inclusion of the stun would work out quite nicely. I'm just not sold on the...
  12. SvenZ

    Characters Umbrella Mega Mix - Suggestions Compilation

    You're right. My thought process was that you get a bit higher proc chance with single hit throws, and depending on gameplay you're not necessarily always at Ravenous. But it's quite easy to set yourself up at 0% Hungern Meter. I'll reduce it to 10% proc chance. Might have to go even lower, but...
  13. SvenZ

    Characters Buff suggestions for poor PA

    Current version is definitely bad, but this is a bit overloaded. Just having the Death Mark scale to 10 sec would be fine imo. Unnecessary tbh. Umbrella already has plenty of sustain options. The star of the show is the Slime application, while the heal is just a bonus. It will have extra...
  14. SvenZ

    Characters Umbrella Mega Mix - Suggestions Compilation

    Made updates to the following SAs Doom duration is now longer, however you always have a chance of applying it when using a throw while in Ravenous form. Her multi-hit Throws all grant Hungurn meter, so the application won't always be guaranteed. You are however given the opportunity to apply...
  15. SvenZ

    Characters Umbrella Mega Mix - Suggestions Compilation

    Apologies, I've misunderstood you. Yes, you're absolutely right that it's counterproductive. The easiest non-meter way to set up puddles is with Bobblin Bubble, and by doing so you quickly end up in Ravenous state. SA2 should definitely be changed to work while you're in that form and not the...
  16. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    Definitely. Thematically, it's a very cool homage to her original reference, Annie for League of Legends. But not really Fire Branded, which was a last minute switcharu. I'm all for a remake of her Too many variants with Deadeye are being introduced, making Modal Leader weaker, and weaker with...
  17. SvenZ

    Characters Umbrella Mega Mix - Suggestions Compilation

    Thanks for the feedback! Yes, Puddles will still appear after a Bobblin Bubble attack. The problem is that they're way too easy to detonate. You can play around and stall, but it's trickier to set-up compared to Summar Salt, who has an identical SA (but with some damage added). Her current...
  18. SvenZ

    Crimson Cyclone Special Effects Missing?

    Effects aside, SAs have been really disappointing as well....
  19. SvenZ

    Characters Buff suggestion for Cerebella base kit

    Fair, so it matches band. Effectively a nerf, since the current version inflicts both Special Move and Tag In disable, and not one or the other. Making it apply only 1 and randomizing it is going to be very annoying. I'm completely against adding Disable BB as that completely negates the use of...
  20. SvenZ

    Characters Annie Mega Mix - Suggestions Compilation

    Prestige - mechanic change Old - CHARGE RATE: 2% per 1% STAR POWER METER spent. ACTIVATION EFFECT: Annie's STAR POWER STARS deal 50/120% bonus damage. New - CHARGE RATE: 2% per 1% STAR POWER METER used. ACTIVATION EFFECT: Annie's STAR POWER STARS deal 50/120% bonus damage. Notes - The way the...