• [2018/06/22]
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  1. SvenZ

    Characters Mini-buff suggestion for Golden Gunner

    I don't really agree with these changes. Hex Caliber is a Diamond, while GG is a common Bronze, so the comparison isn't really fair. Double as a whole is an awkward character with badly balanced variants because of the Transmute gimmick and how Chaos works, as such Nunsense is better than most...
  2. SvenZ

    Other Remove the Battle Pass redirect

    When you gain progress towards a goal in the battle pass, a pop-up card to the right appears. As of 6.4 clicking on the card will redirect you to the Battle Pass. This is very intrusive and annoying. It disrupts your entire flow and you'll more often than not, click the card by accident. The...
  3. SvenZ

    Bug - Crash I'm not getting the 10 gold characters achievement

    Quick question. Do you have a Gold variant for 10 different characters( 1 for Annie, 1 for Beowulf, 1 for Squigly, etc..), or do you just have 17 gold characters overall (multiple for the same character or duplicates)? If it's the latter, the achievement will not unlock. The same is applicable...
  4. SvenZ

    Characters Dahlia - Dame Slayer [ Rework ]

    - Thread reformatted for better readability. - Adjusted "Reasons" section. - Added "Balance Adjustment Notes" section. - Lightning Shots BlockBuster reduction reduced from 5/10/15% to 5/7/10% - DOOM is now only applied if the 4 consecutive reloads are done while facing the same opponent. (This...
  5. SvenZ

    Collection Trade System

    There are many hacked accounts, which will 100% exploit this. So I'm against trading
  6. SvenZ

    Other Diamond Key Drought

    A bit off topic. This has been suggested a million times, but I really wish lower tier keys can be converted to a tier above. Smth like 10 bronze = 1 silver 15 silver = 1 Gold 20 gold = 1 Diamond
  7. SvenZ

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Thank you for the feedback! The more I think about it, the more I'm actually against my proposal. My goal from the beginning was the provide a way for a Critless build, without having to sacrifice your character's Marquee for it. Likewise with the Catalysts, as you mentioned, you don't really...
  8. SvenZ

    Characters Reworking suggestion of Dead of Winter

    But multiple revives is DoW's main gimmick I didn't notice you changed it to "once per match". I'm completely against that
  9. SvenZ

    Characters Reworking suggestion of Dead of Winter

    Regarding the SA1 resurrection. What if each time she died, the resurrection delay increases? I think that would balance out the 20 sec resurrect. So on: 1st death = 20 seconds 2nd death = 30 seconds 4th death = 40 seconds etc... The frequency of 2 resurrections is still going to be greater...
  10. SvenZ

    Characters Reworking suggestion of Dead of Winter

    I'm honestly going to miss the bonus damage from the armor, it has its edge cases where it could screw up an attacker with instant tier3. BUT, I will agree that Miasma is overall the much better suited effect here. That bonus damage from Armor can be given to a new variant instead (Heavy Metal...
  11. SvenZ

    Characters Reworking suggestion of Dead of Winter

    I really like her current SA1 tbh. It's quite unique and from memory (please someone correct me if I'm wrong) she can still revive even if she was affected by Hex or hit by Precision. I like the idea of removing a stack of armor after X combo hits tho
  12. SvenZ

    Collection A comprehensive way to get move retakes

    I definitely think they should at least be part of Accursed Experiments. 25 SP per character is nothing. The only lucrative thing about that mode is the "chance" of getting a diamond key
  13. SvenZ

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Suggestion has been updated. Original idea for the bonuses is completely scrapped. This change is more ambitious(as far as needed development time), but is also more interesting imo. NEW: 1. After Corruption - the chosen stat by you will provide the Opposite value instead. 2. The Special...
  14. SvenZ

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    You can still do that with re-rolls tbh. To use your example, if you re-roll the Attack stat first to something else, then the % attack can show up when you re-roll the defense. I think if Rerolls didn't exist, this would be a good alternative. In any case, I really encourage new mechanics that...
  15. SvenZ

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Thank you for your feedback. The idea originally came from the desire to create a system which can reduce your power but give you a boost in another aspect. Namely remove Crit Rating for critless builds and boost smth else. But you are right that it may lead to some absurd builds. I'll rethink...
  16. SvenZ

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Update: I no longer support this suggestion Suggestion: 1. A new button will be added to Special Moves and Blockbusters. It will be called "Corrupt". 2. On click, the player will be brought to a menu where they'll be requested to sacrifice 3 Catalysts in order to Corrupt the Special Move or...
  17. SvenZ

    Characters Annie - Pillar of Creation effect

    I'm not a big Annie main, so I can't comment on the exact numbers, but I think this is a very clean and welcomed adjustment. Considering she also has low combo count builds, this can spice those up.
  18. SvenZ

    Other [Buff] - Formula change for Flat Attack and Flat Health

    Absolutely, % Attack is still going to be a must. Flat Attack and HP will now at least no longer be dead stats for Silver, Gold and Diamond fighters. If you have any source on the damage calculation that is used I'll be very grateful!
  19. SvenZ

    pls NERF FILIA curl scout

    A lot of characters actually deal with her quite easily. Extremely easy to obtain variants to boot. Namely Golden Gunner and Beatbox
  20. SvenZ

    Other [Buff] - Formula change for Flat Attack and Flat Health

    bump for feedback. If something isn't clear, I'll try to format the explanation more