• [2018/06/22]
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buff

  1. SvenZ

    Characters Red Rider - SA1 [quality of life Buff]

    New: STANDARD SHOTS inflict WITHER while near an opponent and HEAL BLOCK at any distance for 10/12/15 seconds each. The change is that HEAL BLOCK is now applied at any distance, so you're no longer locked down to being close to the opponent. This is needed, because unlike WITHER, Heal...
  2. Thesmellofman

    Reworking most Peacocks

    I know as of writing this I already posted one Peacock rework but I was like why not just fix the others that are bad/underpowerd. OLD (SM1) 5/10/15% chance of getting HIT to avoid all damage (also applies while blocking). OLD (SM2) Also gain UNFLINCHING for 4/5/6 seconds. NEW (SM1) 5/10/15%...
  3. Thesmellofman

    Buffing Peacock Wildcard

    I feel like Wildcard has potential to be better, The concept of applying a Debuff with a special move is very unique. So here is my concept on a buff for her. Old Inflict a random DEBUFF for 3/4/5 seconds when using a SPECIAL MOVE. If the opponent is suffering a DEBUFF when Peacock is defeated...
  4. Stone

    Characters Annie - Pillar of Creation effect

    Annie's second tier blockbuster (bb2) move Pillar of Creation is a single, high damage dealing move with an interesting effect. However, it is majorly limited due to the combo condition in situations where it could be helpful. Similar blockbusters like Snuggle or Tongue Twister (that heal self...
  5. Gift

    Characters TERROR BYTE [Rework BUFF]

    TERROR BYTE is a robo variant that seems like she should have a lot of potential. But she has several issues. These are: 1. Her 1st Signature Ability is practically useless, because she already has "power surge" in her "Marquee" 1.2. Inflicting "slow" is not an optimal debuff since she is an...
  6. Stone

    Characters Robo Fortune - Reimaged [BUFF]

    Reimaged currently only works as a defender. You can say that detonating works on offense too and while that is true, that whole move's effect is to reduce meter in the first place, so the ability doesn't add much. We've gotten Hex Calibur that works as both offense and defense. Why isn't...
  7. Stone

    Characters Star Shine rework suggestion

    As the update rolled out a few hours ago. Many variants got changed. To keep this short: In my opinion, Star Shine got arguably made worse than before, and requires something more to be diamond worthy. See below for why I believe this is the case. I want to suggest two ideas that keep Star...
  8. Stone

    Characters Parasite Weave rework suggestion

    in light of Aoskull's idea for a rework of parasite weave, I wanted to make my own suggestion. Parasite weave Signature ability 1: inflict SLIME for 3/5/7 on CRITICAL HIT. Signature ability 2: when the opponent reaches 5 stacks of SLIME, remove all BUFFS and DEBUFFS from the oppponent and gain...
  9. SvenZ

    Characters Marie - Snake Charmer [ Rework ]

    Overview Maid of Honor is the defensive Silver variant. Phantom Wrangler is the offensive one. That should leave Snake as the utility variant, and that's definitely the aim with her original design. However, it does not provide enough to warrant investing in her, as her effects can be more...
  10. Stone

    Characters Altar Ego needs to be improved

    Pretext: I have a marqueed Altar Ego and have playtested her Altar Ego is one of the six new variants. She looks absolutely stunning and has a great attack stat. but, to cut to the chase: she is not good. TL/DR: bottom I reall like the idea of a damaging taunt. so here are some...
  11. StrongestAntiMETA

    Characters Dark Might needs Rework

    Dark Might's SA2 needs rework for him to be better in RIFT and PF. Especially now that we will have new Fukuas and that ShadowPuppet needs some hard counter, I mean she deserves insta-death. LOL From: TIER 3 BLOCKBUSTERS have a 15%/25%/35% chance to instantly defeat opponents if Beowulf has...
  12. Rudølf

    Variants To Be Buffed

    Hello, wuff pack! Am here to do a little poll if it's okay! x3 Some of Beowuff's variants need buffs. Is it just me who thinks that? Please don't say it's just me ;w;
  13. Dreaded Ghost

    Characters Dead Heat

    Dead Heat is not a fighter that's often used because of her risky SA. It's more of a struggle to get her SA 1to work because the players are risking themselves to take damage to force her SA to work in the match. My suggestions is to make her SA 1 to activate at below 50% health to make it...
  14. Diony

    Characters you think deserves a buff

    These are the characters that I like and I hope they're buffed in the future and this are some changes that i would like. What do you think? What are your suggestions? What do you want to change? Tell us in this thread Beowulf Number One SA1: Gain ENRAGE for 10/12/15 seconds on opponent TAG...
  15. Am_Suitcase

    An idea for buffing That's All Folks!

    That's All Folks is an interesting character. Formerly one of the exclusives back then. And sporting one of the most fitting palettes for a character I think some people do want her buffed, i'm not sure if these ideas came out already, but it's something I also thought and hope could make her...
  16. Y

    Characters Cerebella: Armed Forces - Improvements

    This Cerebella's move is garbage. It is currently have a 5% chance on hit to grant armor. The problem is that if you have a lower battle score compared to your opponent (as you often do in prize fights when you get to streak 10+) there is never any chance to use it because if you mess up...
  17. TonyPartridge30

    Bug - Normal Raw Nerve losing permanent Enrage

    iPhone 6s iOS 10.3.3 Game version 1.4.1 Noticed this for the first time. I was fighting a Harlequin 'Bella with my Raw Nerve Painwheel in the current Gold "Casket Match" Prize Fight. Somehow, after dropping below the HP threshold and gaining my permanent Enrage, I lost it. I used Painwheel's...