1. [2018/06/22]
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Bug - Normal Big Band keeps moving even when hit

Discussion in 'Known Issues & Bugs' started by Peacockis2cool4u, Jul 19, 2017.

  1. Peacockis2cool4u

    Peacockis2cool4u Active Member

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    I never thought this was a bug, but once it started happening frequently I noticed that it isn't normal. If you're fighting a Big Band and you're being cornered you'll notice that even if you hit him, he just doesn't stop hitting you. This one time he was supposably stunned but he just kept hit me. Feel free to let me know if you've experienced something similar.
     
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  2. CryGutted

    CryGutted New Member

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    I've never seen the stunned version of this, but I've definitely experienced this while being cornered or near a corner.
     
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  3. BambooEarpick

    BambooEarpick Member

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    Right now there is a problem with 1.2.x where stunned AI can continue to hit you even through stun. This is a result of them queueing up a bunch of attacks before getting stunned and it playing out despite their status.
    Look forward to this being fixed in the future!
     
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  4. moisterrific

    moisterrific Well-Known Member

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    This is likely a bug with Big Band's character ability. He gains unflinching while dashing forward and cannot be interrupted by projectiles. However, if you do shoot a projectile or attack him during his unflinching dash, he will retain infinite unflinching until he decides to dash again.

    Enemies being able to attack while stunned has been fixed in this version so it's unlikely the issue is related to that.
     
    Peacockis2cool4u likes this.
  5. Ownface

    Ownface Pest Control Specialist and Dungeon Master

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    It's on our list to address in the future. Didn't make it into 1.3.0 unfortunately, but hopefully it will be fixed sooner rather than later.
     

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