• [2018/06/22]
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Fights Element formula suggestion

Reskill

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Element bonus and penalty who to work ?
If the enemy’s DEF will affect Element bonus
Upgrade is the same as growth of 3%
of course everyone chooses ATK%

Element require new independent calculation formulas
Example:Element base is final damage's 20%
If final damage is 10,000 than Element base is 2000
my Element bonus is 50%,enemy’s DEF is 50%
of course the elements is advantageously
=>10,000/2=5,000
=>2,000x150%=3,000 (Ignore the enemy's defense)
=>5,000+3,000=8,000 Damage

This will highlight the value of the element
Instead of becoming a waste attribute that no one wants to choose
 
Last edited:
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Reactions: Diony
Good ideia. The Element Bonus/Penalty really need a rework.
 
but, that idea have problems. i think Elements Adventage is already useful. Elements Disadventage need rework. disadventage`s critcap is too low.