Apologies if this is bit longer then other posts, I didn't wanna use multiple posts. Thanks in advance for reading my suggestions as well. KEYS - Since players normally have an abundance of keys by the time they're done with the main story and have no need for them, it'd be handy to evolve them for use of a higher class. Since rarity is a problem a suggestion could be (BK=Bronze Key, SK= Silver Key, etc) 10BK=1SK, 20SK=1GK, 30GK=1DK. Just to be able to get rid of the unused assets as we do with characters. PvP - 1. PvP is more fun due to the recent stability fix but the problem with opponents characters and your characters disappearing or doing actions such as grabbing, attacking and even (Very rarely) Blockbusters not registering then just happening is still apparent. Thus having the opponent or you gaining damage that could've been lessened or completely avoided, being completely taken. Making players have to bury their thumbs into their screens to make actions register, or simply quit the match. 2. PvP leaderboards, simple suggestion of adding the Rookie, bronze, silver (Etc) system from rift and rewards to PvP. And to avoid making players gain too much from both Rifts and PvP, make players pick between rift and PvP each week. It's the only way I've thought to make it sound fair to not completely own rift and PvP rewards, but maybe you guys can think of alternatives. 3. Not having hosted PvP battles effect leaderboards or W/L ratio for (possible) future PvP ranked battles, as they don't in the console version. Energy Potions - Just simply adding them to the Cabinet Of Curiosities. and possibly allowing us to hold more then 10 at a time. Gifts - Another simple request, allowing us the OPTION of sending gifts to everyone in our friends list, and not just simply making it the way gift sending works in order to send and receive gifts fairly and equally between players.