1. [2018/06/22]
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Other Fighter order suggestion

Discussion in 'Feedback & Suggestions' started by 500TheoniteSeriously, Oct 20, 2019.

  1. 500TheoniteSeriously

    Joined:
    Aug 12, 2019
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    Problem:

    Screenshot_20191020-215527.png

    This is how team comps look like before choosing an opponent team in a prize fight, both your team and your opponents's are facing to the right.

    But:

    Webp.net-resizeimage.png

    Your team's order flips and the opponent's (tho it doesn't flip) looks kind of weird now that the way they are facing has flipped.

    Screenshot_20191020-215549.png

    Same flip happens when editing your team.

    And:

    Screenshot_20191020-215620.png

    I know you can just check the number behind every fighter (of your team) to know which order they are in, but i think there could be a more intuitive way to know which fighter is first, second, or third, even when watching an opponent's team.

    My suggestion is:

    If:

    20191020_230951.png

    Then:

    Screenshot_20191020-215527_3.png
    (Edited)

    Instead of:

    Screenshot_20191020-215527.png
    (Original)

    And, if:

    20191020_231001.png

    Then:

    Screenshot_20191020-215527_2.png
    (Edited)

    Instead of:

    Screenshot_20191020-215527_4.png
    (Original)

    --------

    What i propose with this is that the player's team is facing right, as that's the direction one is accustomed to face (while in a fight or making the team), with the first fighter being the first shown from right to left; while an opponent's team would face left, with their first fighter being first from left to right.

    You could also apply this to nodes from story node or rift (i know the fighter above is always first on nodes, but it can get confusing when there are only two opponent fighters)

    The idea is basically:
    -Your team faces right, fighter order is from right to left
    -Opponent teams face left, fighter order is from left to right.

    This seems just a lot more intuitive to me, and could help prevent players from misplacing their fighters (i came up with this idea right after fighting a team that had in first a surgeon general.... and in last a bio-exorcist......).

    So, um.. what do you think about all this?
     
    #1 500TheoniteSeriously, Oct 20, 2019
    Last edited: Oct 20, 2019
    Erick Draves and BallotBoxer like this.
  2. Liam

    Liam !Robot
    Hidden Variable Dev

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    This has been on our list to look at for a long time, but unfortunately we haven't had time to dig into it just yet. We'll likely do a pass on all of this stuff soon. Thanks for the feedback!
     
  3. 500TheoniteSeriously

    Joined:
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    Alrigth.
     
    Erick Draves likes this.

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