- Joined
- Mar 29, 2019
- Messages
- 19
- Reaction score
- 31
- Points
- 13
Hello everyone, hope always in good condition. i'm here to continue my explanation and suggestion on previous thread that i created https://forum.skullgirlsmobile.com/...-exp-items-guild-rift-modification-etc.18028/ with the 2nd polls of choice where only a few choosing the system of "guild", sorry if you found some bad grammar or an error English words as the language is not my native (let's move on). I did try making another polls about one of guild system, called "guild wars", but yeah... as the previous, not many of player choosing it, but pretty much "love" to have the system
As you can see, two player did vote for "Not joining the guild", well we know almost every player having the problem if guild happened, some of their comment :
" I don't want to join the guild, because if im not contribute much on it and with the strict rules that mostly guild have, probably i will be kicked out from them"
"Usually game with guild system make some people become arrogant and disrespectful. They act like that because they have friends behind."
Yes i do hate for strict rules of guild and suddenly got kicked out after do everything for the guild even spare our time for them and suddenly for not active only 1-2 days got kicked without notice us before, also some guild have *cough* toxic *cough* things.
*cough* ok let's continue, so my solution about that is giving the system of GUILD ROLES . That system to know what purpose or roles of some guild, the info can be shown when searching the guild. The roles itself can choose when the leader creating the guild at first and here the roles :
So that will help the player to know more "what's the guild purpose for", but yes those condition only "temporary" and helping much, but at least gives the player more confident to join the "guild" and interact with other player.
Continue to the next section, i did making some example "Guild View" on player account info, like this :
Explanation as number says :
- (1) Guild Icons
- (2) Guild Names
- (3) Guild LV
- (4) Guild LV Bars
- (5) Guild Roles
- (6) Guild Small Notes (Profile)
>> Not yet implemented (7) Guild Ranks
Guild Icons, I'd suggest using icon that have been decided by team developers, afraid if using the guild icon as player own desire,.. well you know (some"we don't want to see" image) could be appeared. Other suggestion, maybe can make new server on Discord "#GuildIcon"to check whether is according or allowed to be use or not (downside, it will need some work to do for doing that...).
Guild LV, this one have major roles for the guild activity on to unlock more system inside guild and to increase guild level use Canopy Coins or support / sign in progress to the guild (but the exp will be much more lower than using Canopy Coins) .
Guild Small Notes, for notes about guild should be two different sub, like one about guild info condition on "Searching Guild" and other on "Profile", but yeah,... the downside it's giving more system to add and probably will be difficult to managed it,..
WHAT THINGS ON GUILD SHOULD BE ADDED ?
Okay, now into more deeper about guild, the guild itself at first can be add a few things such as :
- Guild Lounge
- Guild Shop
- Guild Chat (Optional)
- Guild Hunt
- Guild Wars (Later or End game of guild)
Guild Lounge, on this one, from most game with guild systems always add "Logging in" or "Sign in" system to mentioned they are in-game or active with the game itself. As the count of how many player active, more prize they will get.
Guild Hunt, this just my idea hahaha.... maybe worse but hopefully can help. The system is another mode for the guild where you against powerful fighter that depends on "Leader" or "Vice Leader" choosing. There are three options of fighter you want to "hunt" and only can be choose one ;
Note : The image just example
After "Leader" or "Vice Leader with authorized from leader" done choosing it, there is no TURNING BACK and the guild member must united against the enemy. Here some explanation about "Guild Hunt" systems :
1. You can only choose 1 enemy to hunt for
2. After done choosing, only can be used 3 chances and two fighters for battle (still don't know, should be the fighter can be allowed only one chance to use (like rift battle) or can do many times as long the chance to fight still there)
3. The enemy still on silhouette after the battle from some member or before it (but the enemy variant or HP not change after it and still reduce after the battle did by other member), so for those who did at first can give information and active on chat "especially on guild chat if the game added it"
4. The enemy will be randomly according to the variant (but this will be downside or bad luck for those guild that got worst or hard variant to beat, but also this to give them some nice discussion how to beat it and more challenge)
5. It's better the enemy not having bonus attack status, but better with supreme or big bonus status for HP. So everyone can play or against it.
Guild Hunt i'd suggest for reset time same like Prize Fight condition.
The prize for guild hunt, well you know as like the "wanted hunt" on old western style, of course "SO HOPING FOR THIS"... CANOPY COINS
About guild wars, i guess can be added on later "AFTER" the game system about "guild" have clear condition "no bug, no crash, etc" and also after everyone accepting the "Game Change" with the guild system.
I hope with the guild systems will help bring back the old player to active again or giving the new player enjoy the new things, not only that, but also to increase the relationship between new player and old player as their helping each other.
Another thing about this guild :
1. I'd suggest to join or create guild for minimum level 50
2. For the price to create guild, i'd suggest around 1000+ (maybe 1500+?) (why so expensive?), i'm not a programmer or know the database condition of this game, but afraid if too cheap, some player will making too many guild + if the guild not active (like empty only 1 person) afraid will need large database to use (but if not, forget about this option)...
I think that's all for now about guild, im sorry if something wrong or miss information and hope everyone always in good condition and stay healthy~
Cheers~
As you can see, two player did vote for "Not joining the guild", well we know almost every player having the problem if guild happened, some of their comment :
" I don't want to join the guild, because if im not contribute much on it and with the strict rules that mostly guild have, probably i will be kicked out from them"
"Usually game with guild system make some people become arrogant and disrespectful. They act like that because they have friends behind."
Yes i do hate for strict rules of guild and suddenly got kicked out after do everything for the guild even spare our time for them and suddenly for not active only 1-2 days got kicked without notice us before, also some guild have *cough* toxic *cough* things.
*cough* ok let's continue, so my solution about that is giving the system of GUILD ROLES . That system to know what purpose or roles of some guild, the info can be shown when searching the guild. The roles itself can choose when the leader creating the guild at first and here the roles :
So that will help the player to know more "what's the guild purpose for", but yes those condition only "temporary" and helping much, but at least gives the player more confident to join the "guild" and interact with other player.
Continue to the next section, i did making some example "Guild View" on player account info, like this :
Explanation as number says :
- (1) Guild Icons
- (2) Guild Names
- (3) Guild LV
- (4) Guild LV Bars
- (5) Guild Roles
- (6) Guild Small Notes (Profile)
>> Not yet implemented (7) Guild Ranks
Guild Icons, I'd suggest using icon that have been decided by team developers, afraid if using the guild icon as player own desire,.. well you know (some"we don't want to see" image) could be appeared. Other suggestion, maybe can make new server on Discord "#GuildIcon"to check whether is according or allowed to be use or not (downside, it will need some work to do for doing that...).
Guild LV, this one have major roles for the guild activity on to unlock more system inside guild and to increase guild level use Canopy Coins or support / sign in progress to the guild (but the exp will be much more lower than using Canopy Coins) .
Guild Small Notes, for notes about guild should be two different sub, like one about guild info condition on "Searching Guild" and other on "Profile", but yeah,... the downside it's giving more system to add and probably will be difficult to managed it,..
WHAT THINGS ON GUILD SHOULD BE ADDED ?
Okay, now into more deeper about guild, the guild itself at first can be add a few things such as :
- Guild Lounge
- Guild Shop
- Guild Chat (Optional)
- Guild Hunt
- Guild Wars (Later or End game of guild)
Guild Lounge, on this one, from most game with guild systems always add "Logging in" or "Sign in" system to mentioned they are in-game or active with the game itself. As the count of how many player active, more prize they will get.
Guild Hunt, this just my idea hahaha.... maybe worse but hopefully can help. The system is another mode for the guild where you against powerful fighter that depends on "Leader" or "Vice Leader" choosing. There are three options of fighter you want to "hunt" and only can be choose one ;
Note : The image just example
After "Leader" or "Vice Leader with authorized from leader" done choosing it, there is no TURNING BACK and the guild member must united against the enemy. Here some explanation about "Guild Hunt" systems :
1. You can only choose 1 enemy to hunt for
2. After done choosing, only can be used 3 chances and two fighters for battle (still don't know, should be the fighter can be allowed only one chance to use (like rift battle) or can do many times as long the chance to fight still there)
3. The enemy still on silhouette after the battle from some member or before it (but the enemy variant or HP not change after it and still reduce after the battle did by other member), so for those who did at first can give information and active on chat "especially on guild chat if the game added it"
4. The enemy will be randomly according to the variant (but this will be downside or bad luck for those guild that got worst or hard variant to beat, but also this to give them some nice discussion how to beat it and more challenge)
5. It's better the enemy not having bonus attack status, but better with supreme or big bonus status for HP. So everyone can play or against it.
Guild Hunt i'd suggest for reset time same like Prize Fight condition.
The prize for guild hunt, well you know as like the "wanted hunt" on old western style, of course "SO HOPING FOR THIS"... CANOPY COINS
About guild wars, i guess can be added on later "AFTER" the game system about "guild" have clear condition "no bug, no crash, etc" and also after everyone accepting the "Game Change" with the guild system.
I hope with the guild systems will help bring back the old player to active again or giving the new player enjoy the new things, not only that, but also to increase the relationship between new player and old player as their helping each other.
Another thing about this guild :
1. I'd suggest to join or create guild for minimum level 50
2. For the price to create guild, i'd suggest around 1000+ (maybe 1500+?) (why so expensive?), i'm not a programmer or know the database condition of this game, but afraid if too cheap, some player will making too many guild + if the guild not active (like empty only 1 person) afraid will need large database to use (but if not, forget about this option)...
I think that's all for now about guild, im sorry if something wrong or miss information and hope everyone always in good condition and stay healthy~
Cheers~
Last edited: