• [2018/06/22]
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Characters Parasoul`s Maequee ability Change.

Emeraldrain

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I was heard that the marquee ability of Parasoul was changed on the test server.

Before

Critical Thinking
Parasoul gains a 5/15% bonus to CRIT RATE per ACTIVE TEAR.

Critical Mass
Parasoul gains a 20/40% bonus to CRIT DAMAGE per ACTIVE TEAR.

After

Critical Thinking
Parasoul gains a X/25% bonus to CRIT RATE per ACTIVE TEAR.

Critical Mass
Parasoul gains a X/20% bonus to CRIT DAMAGE per ACTIVE TEAR.

I think these changes are a bit unfair.

First of all, a long time ago, there was a post on the bulletin board suggesting that the marquee ability of Parasoul should be changed for the following reasons.

1. Parasouls can raise critical damage to the limit with only their ultimate ability.
The value of the critical damage option is very low, so you have to change it.

2. We need to weaken it because everyone is strong enough to choose a critical mass.

Here is my opinion
1. Parasouls can raise critical rate to the limit with only their marquee ability.
So this is no different from Critical mass.
Either Critical Damage or Critical Rate must be wasted.
You have to choose what is wasted.
In the meantime, the critical mass was preferred simply because the increase was greater.

2. If you make the increasing rate similar, That change simply weakens the parasoul. (crit damage20%)
or strengthens the parasoul.(crit rate40%)
I think the Parasoul now has a moderate level of performance.

So if you change it like a test server,
1.Change the ratio a little(A little nerf Critical Mass)

Critical Thinking
Parasoul gains a X/25% bonus to CRIT RATE per ACTIVE TEAR.

Critical Mass
Parasoul gains a X/30% bonus to CRIT DAMAGE per ACTIVE TEAR.

I want to change it in a new way.

Critical Thinking
Parasoul gains 1 stack PRECISION every 6/1 seconds.

Critical Mass
Parasoul gains a 20/40% bonus to CRIT DAMAGE per ACTIVE TEAR.

This change allows you to select damage or features.



Thank you for reading the long article.
 
Last edited:
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Marquee Abilites... Haven't thought about a rework of those! The devs might tweak more with the variants and Fukua's MA though (a Dev said it was lacking once), but I agree.

It'd be nice if most of the fighters get MA's as useful as Filia's (though it still depends on the variant which to pick).
 
What's the point to nerf Parasoul's MA?
She's useful in atack but not so OP to change marquee ability imo.