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Implementing a pity system for relics in Skullgirls Mobile could be a beneficial addition, especially given the increasing number of unique fighters. Here are some reasons why a pity system might be necessary and how it could be implemented effectively:
Why a Pity System is Beneficial
- Reducing Frustration: As the number of unique fighters grows, the chances of pulling a specific desired fighter decrease. A pity system helps mitigate the frustration of continuous bad luck by guaranteeing a high-value pull after a certain number of attempts.
- Encouraging Engagement: Knowing that there is a guaranteed reward after a set number of pulls can motivate players to keep engaging with the game, spending resources, and participating in events to earn more relics.
- Player Retention: A pity system can help retain players by providing a more predictable path to acquiring powerful or favorite fighters, thus maintaining interest and investment in the game.
- Fairness and Balance: It adds a layer of fairness to the gacha system, ensuring that even the unluckiest players eventually get rewarded, which can enhance overall player satisfaction.
How a Pity System Could Be Implemented
- Incremental Guarantees: Introduce a system where players are guaranteed a specific rarity or better fighter after a set number of relic pulls. For example, guaranteeing at least one diamond fighter after 100 pulls.
- Progress Tracking: Implement a visible tracker that shows players how many pulls they have made and how many more are needed to trigger the pity system. This transparency can boost player confidence and planning.
- Multiple Levels of Pity: Create different pity levels for various rarities. For instance, a silver fighter might be guaranteed after 20 pulls, a gold fighter after 50 pulls, and a diamond fighter after 100 pulls.
- Event-Specific Pity: During special events or limited-time offers, a separate pity counter could be used, ensuring that players trying for event-specific fighters have a fair chance of obtaining them without affecting their general relic pulls.
Considerations for Implementation
- Economic Impact: The pity system needs to be balanced to avoid overly inflating the availability of high-rarity fighters, which could impact the game's economy and balance.
- Resource Management: The developers should ensure that the pity system complements existing reward structures and does not render other methods of acquiring fighters obsolete.
- Player Communication: Clear communication about how the pity system works is crucial to avoid misunderstandings and ensure players know how to maximize their pulls effectively.