So I did something a little different today and actually made a palette without a reference. Apart from that though, I present to you another batch of cards. "Deal or no deal?" - Cuphead SA: Blast Off SA1: When you aren't close to the opponent, get 1 stack of precision every 4/3/2 seconds. SA2: Using a blockbuster or special move when at 5 stacks of precision converts them into enrage for 10 seconds. Enrage hits that are projectiles have a 25/35/50% chance to be unblockable. "My cure is most effective!" - SCP-049 (SCP Foundation) SA: Plagued Upon SA1: When standing near the opponent for 5/4/3 seconds, inflict wither and heal block for 5 seconds. SA2: If any of the opponent's blockbuster meters are below 5/7/10% when meter is drained from them, the opponent takes 3% damage. "Get over here!" - Scorpion (Mortal Kombat) SA: Flame War SA1: Projectile hits give Squigly 3/4/5 stacks of precision. SA2: Precision hits when close to Squigly have a 15/20/25% chance to inflict armor break and bleed for 5 seconds. "She who makes a beast out of herself.." - Beast Boy (DC) [I remember seeing a lot of people say Ms Trial looks like Beast Boy, so I figured, why not make a palette of him?] SA: Wild Style SA1: Start the battle with 3/4/5 stacks of barrier. After having at least 3 stacks of barrier for 10 seconds, all stacks of barrier are removed. SA2: For every stack of barrier removed, get 5/10/15% meter. Get one stack of barrier when either side uses a blockbuster, and three stacks of barrier when either side gets a BB3 ready. "Would you like to pay for a useless feature?" - Original palette SA: Lagged Out SA1: Robo Fortune gets 5/4/3 stacks of slow for 60 seconds at the start of the match. This can't be removed from Robo Fortune by tagging out or immunity. SA2: At the last 30 seconds of a battle, get 5 stacks of permanent enrage, 1/2/3 stacks of permanent regen, and get 20% meter every five seconds.