1. [2018/06/22]
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SG Custom Cards

Discussion in 'General Discussion' started by Cellsai, Feb 26, 2018.

  1. Reshiram18

    Reshiram18 Well-Known Member

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    Fila ver. Ringo.png
    For my first foray into the custom card world, here is a card that is Skullgirls x Puyo Puyo
     
    BallotBoxer likes this.
  2. Geovanni

    Geovanni New Member

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    hello, good morning, I would like you to see a design that I did for double and I would really love to put it in the game because I love it very much double, I hope and you like it and you can read it this is my first edit descarga (2).png ChangeColor_21-10-2019-2-26-53.png
     
  3. 5e9

    5e9 New Member

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    Creo que le vendría bien una paleta de LOBO a Beowulf
     

    Attached Files:

  4. 5e9

    5e9 New Member

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  5. 5e9

    5e9 New Member

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    peacock.jpg Una versión de Peacok que hice
     
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  6. 5e9

    5e9 New Member

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    Qué tal esta versión de los thundercats? beowulf thunder.png beowulf card.png leono.jpg
     
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  7. 5e9

    5e9 New Member

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  8. Geovanni

    Geovanni New Member

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    descarga (1).png ChangeColor_23-10-2019-4-48-34.png my favorite movie, it would be a dream for me to put my two designs that I showed you
     
  9. Bryan

    Bryan Member

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    Since its spooky season here's a card for double download-1 (15).png
    "What is what?"-The Thing
    Assimilation:On death,mark the character that killed you.Become that character when you defeat that character with 25/35/50% health
    When becoming that character gain enrage and haste for 10/12/15 seconds

    Also more cards that i made

    download-1 (16).png
    "Our fates are linked"-Thorani from Indivisble
    Purification:When triggering Sekhmet remove the opponent's debuffs dealing 2/4/5% for each removed debuff
    Gain blessing and regen for 10/15/20 seconds when removing at least 2 debuffs
    download-1 (17).png
    "How exhilarating!"-Ren from Indivisble
    Trap card:Blockbuster hits have a 10/15/20% chance of gaining evade
    When evading a hit stun the opponent for 2 seconds.When stun expires inflict bleed for 5/10/15 seconds
    download-1 (9).png
    "Its dangerous to go alone"-Zelda
    Phantom light:50/75/100% chance when spawning a tear inflict permanent curse.This curse is removed after the tear is despawned.
    When spawning another tear while the opponent has curse gain evade and immunity for 5/10/15 seconds
    download-1 (3).png
    "Your dreams of death will come to life!"-Bendy
    Little devil:When using the hole idea gain 15/25/35% blockbuster meter.
    Gain enrage for each fully charged blockbuster.15/20/25% of the damage done from enraged hits drains the opponent's health
     
  10. Whispy

    Whispy Active Member

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    Another Thursday, another series of palettes.
    "All you care about is a reason to hurt, to destroy, to blow up!" - Fritz The Cat [Probably shouldn't look this up.]
    SA: Countered Culture
    SA1: After losing 15% health, mirror 1/2/3 buff(s) from the opponent.
    SA2: When any buff expires, get 1/2/3 stack(s) of precision. Precision hits ignore buffs and deal 15% more damage for every non-precision buff on Ms Fortune.
    Triple Crossed Ms Fortune.png
    "You're looking a little drained." - Skarlet (Mortal Kombat)
    SA: Coagulation
    SA1: When using Sekhmet, remove one debuff from Eliza and replace it with two stacks of barrier that last 5/10/15 seconds.
    SA2: Close range hits have a 5/10/15% chance to inflict bleed for five seconds. If the opponent loses more than 20% of their health from bleed, inflict permanent wither.
    No Hemo Eliza.png
    "I have the power!" - He-Man (Masters of the Universe)
    SA: Barbaric
    SA1: Get enrage every 15/10/5 seconds. Heal 25% health when activating Hype Mode.
    SA2: When falling below 25/35/50% health, convert all enrage into barrier. Turn barrier back into enrage when using a BB3.
    Universal Beowulf.png
    "Hey hey hey!" - Fat Albert
    SA: Trashed
    SA1: When a hit is blocked, 5/7/10% chance to inflict stun and armor break for four seconds.
    SA2: Get one stack of barrier when inflicting stun. Get regen for 10/15/20 seconds when reaching three stacks of barrier.
    Notoriously Big Big Band.png
    "There can only be one champion." - Little Mac (Punch-Out!!!)
    SA: Punch Drunk
    SA1: All punch attacks have a 25/35/50% chance to ignore armor and defense.
    SA2: When activating Hype Mode, get 1/2/3 stacks of regen for five seconds and inflict stuns for three seconds.
    Mettle Slugger Beowulf.png
     
  11. 5e9

    5e9 New Member

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    Me gustaría ver a alguno en el juego... 1.png 2.png 3.png 1.png
     
  12. Prof. Rokferbranes

    Prof. Rokferbranes New Member

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    Hey, folks. Here's a bunch of my favorite custom cards that I've made so far, complete with SA's and stuff.
    vm.png
    "You began to feel strange." -Kumatora (Mother 3)
    SA: Mind Games
    SA1: Projectiles have a 25% chance to inflict a random debuff, up to 2/3/4 debuffs.
    SA2: 25% chance to get Haste for 10 seconds whenever a debuff is inflicted, up to 3/4/5 stacks
    ss2.png
    "Once you go black, you will never go back." -Aku (Samurai Jack)
    SA: Darkest Timeline
    SA1: 10/25/40% chance in the start of the match and on tag-in to immediately transmutate to an elemental advantage.
    SA2: While at an elemental advantage, upon death, inflict Death Mark, Curse, or Power Surge and resurrect with 50% health after
    60/45/30 seconds.
    dg.png
    "Please don't ever forget this song... or me..." -Marin (The Legend of Zelda: Link's Awakening)
    SA: Wake-Up Call
    SA1: Blockbusters heal teammates 10/15/20% of the damage dealt.
    SA2: Once per match, upon death, resurrect a teammate with 30/40/50% health. If no teammates can be resurrected, grant the next teammate 1/2/3 stacks of Blessing for 30 seconds.
    pop.png
    "There are no mistakes, just happy little accidents." -Adeline (Kirby series)
    SA: Colors of the Wind
    SA1: 10/20/30% chance to gain Enrage for 5 seconds when either fighter use a special move.
    SA2: Once per match, when suffering a hit that would be fatal, gain Final Stand for 10 seconds and reset the cooldown for all special moves. Upon death, increase the attack of the other fighters by 6/8/10% for every Enrage on Peacock.
    ag.png
    "Lights. Camera. Action" -Twintelle (ARMS)
    SA: Red Carpet Event
    SA1: Inflict 1/2/3 stacks of Slow when either fighter is in the air.
    SA2: Also 30/40/50% chance to avoid all damage when in the air.
     
  13. firefoxbae

    firefoxbae New Member

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    download.png

    SA: Critical health
    SA1: When dropping below 25%/35%/45% health gain permanent presicion And all critical hits have a 25% chance to cause death mark
    SA2: also gain 100% meter for all blockbuster s
     
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  14. Whispy

    Whispy Active Member

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    Something something palette time.
    "The most evil thing I could think of was me, and here I am!" - Black Hat (Villainous)
    SA: Mad Hatter
    SA1: When not close to the opponent for 4/3/2 seconds, get timeless evade. Evade is removed when close to the enemy.
    SA2: All projectiles have a 50% chance to inflict slow for 10 seconds. If an opponent has five stacks of slow, 25/50/75% of damage is reflected onto their teammates.
    Fowl Play Peacock.png
    "War never changes." - Vault Boy (Fallout series)
    SA: New Clear
    SA1: Get one stack of precision when hitting a blocking opponent and inflict armor break for 3/4/5 seconds.
    SA2: When above three stacks of precision, all hits ignore armor and defense and have a 5/7/10% chance to be unblockable.
    Vault Tech Peacock.png
    "Can't stop, won't stop!" - Lucio (Overwatch)
    SA: Super Sonic
    SA1: When armoring through a hit, 15/30/50% chance to get evade for five seconds. Evading a hit gives enrage and regen for ten seconds.
    SA2: When a hit would be fatal, 50% chance to get final stand for five seconds and 1/2/3 stacks of evade. Chance decreases by 10% for every time the SA2 activates.
    Dubstomp Big Band.png
    "C'mon, being dead isn't that bad." - Rottytops (Shantae)
    SA: Grave Mistakes
    SA1: When below 25% health, reflect 50/75/100% of damage taken and mirror any debuffs obtained onto the opponent.
    SA2: When suffering from three or more debuffs, drain 1/2/3% health from the opponent every second.
    Dead Head Ms Fortune.png
    "I've got your back." - Yu Narukami (Persona 4)
    SA: Trap Card
    SA1: Critical hits inflict hex and death mark for 3/4/5 seconds.
    SA2: When an enemy stands near a tear while benefitting from regen, immunity, or invincibility, inflict inverse polarity for 10/15/20 seconds. Also remove all buffs except for regen.
    Serene Sonata Parasoul.png
    Next time, I'll be uploading twelve special halloween palettes. Stay tuned!
     
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  15. soraray

    soraray Member

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    Skullgirls says LGBT+ Rights
    smiley ace.png asexual rights!
    deadpan.png pansexual rights!
    enbylievable.png non-binary rights!
    bi-furious.png bisexual rights!
    tomcat.png lesbian rights!
    transfixion.png trans rights!
     
    #315 soraray, Oct 27, 2019
    Last edited: Oct 29, 2019
  16. moomouse

    moomouse Active Member

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    *casually makes a card based off of my favorite band*
    cerebella coming in hot card.png
     
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  17. moomouse

    moomouse Active Member

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    Time for Skullgirls Monster High part 2!
    eliza control chic card 2.png squigly wilt to live card.png robo fortune steam powered card.png ms fortune cat-tastrophe card 2.png filia fa-boo-lous card.png beowulf snake eyes card.png valentine phantom pains card.png parasoul stone faced card.png
    Featuring Eliza as Nefera de Nile, Squigly as Venus McFlytrap, Robo-Fortune as Robecca Steam, Ms. Fortune as Toralei, Filia as Spectra Vondergeist, Beowulf as Deuce Gorgon, Valentine as Operetta, and Parasoul as Rochelle Goyle!
     
    #317 moomouse, Oct 28, 2019
    Last edited: Oct 29, 2019
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  18. Orange Peacock

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  19. Orange Peacock

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    Can anyone make an Eliza based on Jevil from Deltarune?
     
  20. Orange Peacock

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    I made: The Duke.png Rules duke.png Because it was easier
     

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