Hello! It’s me, but this time the card creator quit working halfway through, so don’t expect as much flashyness.
IMAGINARY FIEND
“I Like Chocolate Milk!”
Wilted Spirit
SA1: Anytime a buff expires, 50% chance for both fighters to suffer 1 stack of slow
SA2: Gain 20% blockbuster meter for every 1 debuff on valintine, every 25 seconds.
Frankie from Fosters Home For Imaginary Friends. I think valintine fits Frankie perfectly. This is one of the palletes I really like that I think could stand a chance. Everyone loves FHFIF right? SA is based around her being a hard worker and how even though she may get stressed, everything will turn out in the end.
Hellbound
“Your lucky this game isn’t a rougelike”
Boon Bounty
SA1: Gain 1 permant buff at the start of the match and every 60 seconds, excluding invincible, final stand, and blessing.
SA2: Inflict 1 permant debuff at the start of the match and every 60 seconds on the opponent. Excluding stun and doom.
Zagreus from the smash hit HADES, as well as Greek mythology. Beowulf is doing the exact same pose as Zagreous and his muscular build is much alike as well. SA is based around the permanent upgrades you get in rougelikes, but every upgrade is randomized. I thought it would be interesting to do the same thing for debuffs. I suppose this is a rather powerful SA given good stats, so probably a Diamond definelty a gold.
Honey Hierarchy
“You will serve as my sustenance…for all eternity!”
Moonstruck
SA1: Inflict heal block for 12 seconds when entering sekmet mode.
SA2: With less than 2 minutes on the clock, all hits have a 60% chance to inflict bleed for 5 seconds. Critical hits will inflict heavy bleed for 5 seconds
Queen Sectonia from Kirby Triple Deluxe. Really like the pallete on Eliza, though it’s certainly not perfect. We need more Kirby representation. The 2nd part of the SA is based around the moon waning, so I figured special bonus’s should be granted to those desperately trying to win in the last half of the match. The first SA is to make sure none of those bleeds can be removed by pesky regen!
Rhythm Master
“Thrilling, is this love?”
Tap Trial
SA1: Boost crit rate by 10% for every 5 combo hits
SA2: Parasoul cannot be knocked down while at least 2 napalm tears are on the field.
Tap Trial girl from Rhythm heaven. Krieg is the giraffe! I really love rhythm heaven, you should check it out if you haven’t already. It’s the only rhythm game that actually relies on getting into the rhythm. Sorry guitar hero. Sa is based around how many times you’ll tap(combo). And I thought the SA2 would be somthing unique. You could still get launched or knocked back, you just won’t fall down.
“Is it Attitude, or ineptitude?”
Scam Artistry
SA1: 50% chance to steal any buff the opponent gains, but reduce its time by 3 seconds.
SA2: 10% chance when a buff expires, to gain permanent evasion for 15 seconds.
An original pallete, we must try to be original Somtimes. Can’t make those silvers too powerful, but there should always be an opportunity to turn the tables. SA is based around scam artists, quick to steal and quick fo get away. Mood rings are scams for those who actually believe them to be real. Hence the name.
Welp that’s all for now. Who knows when I’ll be back. Hopefully after the next update comes out, I want umbrella! Well….See ya!