- Joined
- Apr 10, 2024
- Messages
- 256
- Reaction score
- 125
- Points
- 43
Wetwork is an interesting variant, that is good on paper, but in execution is rather slow. I think some minor number adjustments will make her both smoother to play and more desired by players.
SA1 feels quite slow to use. On paper it sounds good, but in a lot of cases it's simply not practical. 0.2 second reduction may not sound like a lot, but it should make the move significantly smoother to use.
SA2 on the other hand feels underwhelming to say the least. The buffs are good, but the duration is so low, that you can't effectively build up long lasting Enrage stacks. Death Mark and Armor Break are good debuffs ofc, however aren't very hard to apply in general. Many variants, including Silvers, have much longer lasting applications. If anything, it should be 10, considering she's a Diamond...
OLD | NEW | |
---|---|---|
Signature Ability 1 | Gain EVASION every 2/1.5/1 second(s) while charging a CHARGE ATTACK. | Gain EVASION every 2/1.4/0.8 second(s) while charging a CHARGE ATTACK. |
Signature Ability 2 | When knocking an opponent into the air, Valentine gains ENRAGE and the opponent suffers ARMOR BREAK and DEATH MARK for 4/5/7 seconds. | When knocking an opponent into the air, Valentine gains ENRAGE and the opponent suffers ARMOR BREAK and DEATH MARK for 5/7/10 seconds. |
SA1 feels quite slow to use. On paper it sounds good, but in a lot of cases it's simply not practical. 0.2 second reduction may not sound like a lot, but it should make the move significantly smoother to use.
SA2 on the other hand feels underwhelming to say the least. The buffs are good, but the duration is so low, that you can't effectively build up long lasting Enrage stacks. Death Mark and Armor Break are good debuffs ofc, however aren't very hard to apply in general. Many variants, including Silvers, have much longer lasting applications. If anything, it should be 10, considering she's a Diamond...