Zachary Baumstark
Member
What are you guyses favorite team comps that combo well with rift nodes?
I imagine Resonant Evil would be a nightmare on Sacrosanct. Debuff removal could work, but it'd make it much more difficult to inflict Defense Break, Curse, Bleed, etc. to counter Armour. Also, HP based SAs like Dreadlocks on the nodes with stat boosts. Yikes.
It's the love of strategy my dude, I do that kinda stuff. On some games I've spent so long optimizing my team for a challenge stage I thought would be really hard, and whether my synergy had anything to do with it or not I'm unsure, but I'd smear the mission so fast that I'd just sit there like "I spent all that time..for that? Well at least this is in my pocket for later, and my energy recharged while I did LOL"Good ideas!
I'm beginning to wonder a little why I'm bothering so much with planning my defenses though. I have 10 diamonds now, so it's not like I have a weak roster, but "guy with fewer diamonds in their defense but beats all my nodes on the first try and has nearly the max possible number of points in the end" is becoming a real common flavor of Rift Battle for me regardless of how I place my units.
yes it stacksDoes the node with Reactive Armor stack with Resonant Evil's SA?
That is to say, if you put a Resonant Evil on that node, is it a 20% chance that he'll gain armor when hit?
Good thing I recently drew RE ( *`ω´)yes it stacks
Three squigly in inertia node is disgusting oneSo, now that we have new modifiers, what characters do you think that are the best with the changes?