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Moisterrific's Cerebella Tier List and Recommended Builds

Discussion in 'Cerebella' started by moisterrific, May 23, 2017.

  1. moisterrific

    moisterrific Well-Known Member

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    [​IMG]

    Character ability: BALANCING ACT
    • THROW BREAKS cause enemies to be STAGGERED

    Tier 1: Harlequin
    Rarity: gold
    Element: fire
    Max ATK: 6075
    Max HP: 28934
    Max FS: 11138
    Signature ability: SPECIAL ATTRACTION
    • SPECIAL MOVE damage is increased by 20% for all teammates
    • COOLDOWN for SPECIAL MOVES is reduced by 35% for all teammates
    Stats: +100% ATK, +35% defence, +50% meter gain
    Resistances: stun, bleed, disable
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 2: Brain Freeze
    Rarity: gold
    Element: water
    Max ATK: 5282
    Max HP: 32.2K
    Max FS: 10.9K
    Signature ability: FROZEN OVER
    • ATTACK damage is increased by 3% of your CURRENT HEALTH
    • Damage inflicted by the opponent is reduced by 3% of current COMBO HIT
    Stats: +100% ATK, +35% defence +50% HP
    Resistances: stun, bleed, disable
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 3: Armed Forces
    Rarity: gold (exclusive)
    Element: air
    Max ATK: 4488
    Max HP: 35382
    Max FS: 10614
    Signature ability: DIAMOND DEFENCE
    • Getting HIT has a 5% chance to grant ARMOR for 15 seconds.
    • Also gain UNFLINCHING for 15 seconds
    Stats: +35% defence, +50% ATK, +100% HP
    Resistances: armor break, bleed, stun
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 4: Headstrong
    Rarity: bronze (worth evolving to silver and gold)
    Element: light
    Max ATK: 4942
    Max HP: 23410
    Max FS: 9038
    Signature ability: BIG BREAK
    • THROWS have a 50% chance to inflict CRIPPLE for 7 seconds
    • Also inflict ARMOR BREAK for 7 seconds
    Stats: +100% ATK, +35% defence, +50% meter gain
    Resistances: stun, bleed, disable
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 5: Big Top
    Rarity: silver (worth evolving to gold)
    Element: light
    Max ATK: 3857
    Max HP: 30327
    Max FS: 9107
    Signature ability: ENCORE
    • Once per match, RESURRECT with 50% HEALTH when defeated
    • RESURRECT with INVINCIBLE and UNFLINCHING for 6 seconds
    Stats: +100% ATK, +35% defence, +50% HP
    Resistances: bleed, armor break, stun
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 6: Gray Matter
    Rarity: silver
    Element: dark
    Max ATK: 4521
    Max HP: 27557
    Max FS: 9314
    Signature ability: HAT TRICK
    • Start every match with 20% meter for all BLOCKBUSTERS
    • Teammates start every match with 20% meter for all BLOCKBUSTERS
    Stats: +100% ATK, +35% defence, +50% meter gain
    Resistances: disable, stun, bleed
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Tier 7: Understudy
    Rarity: bronze (worth evolving to silver and gold)
    Element: water
    Max ATK: 3889
    Max HP: 23621
    Max FS: 7998
    Signature ability: THROW DOWN
    • Gain a 50% bonus to THROW damage
    • All teammates gain a 50% bonus to THROW damage
    Stats: +100% ATK, +35% defence, +50% meter gain
    Resistances: stun, bleed, disable
    Moves:
    • Excellebella BB2
    • Diamonds Are Forever BB2
    • Diamond Dynamo BB1
    • Pummel Horse
    • Merry Go-rilla

    Special moves:


    Blockbusters:
     
    #1 moisterrific, May 23, 2017
    Last edited: Sep 28, 2017
    Zuzuska and Eddie Cho like this.
  2. Thalan

    Thalan New Member

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    I've come to find Cereblla is my nightmare. I block and look for openings to get in and counter but a lot of the time she is just too fast to start blocking again.

    For instance, I usually play Filia. When Cereblla does her charge, I wait it out and immediately dash in for the combo, but she already has her guard back up and I get punished. Same for if she doesn't end her combo with a low or high tech, she always gets the first auto in faster and gets another combo off. Is there a certain swing I should start a guaranteed counter combo on?
     
  3. moisterrific

    moisterrific Well-Known Member

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    Wait for her to stop attacking then combo her. Cerebella is a good counter to Cerebella since you can just stay blocked and let her try to throw you and then you break that throw and she'll be staggered. More than enough time to counter attack when she's staggered, assuming she doesn't have the burst move.
     
  4. ILikeKirbys

    ILikeKirbys New Member

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    Um, Understudy's Throw Down grants 50% extra damage to throws, not 15% (it does 15% when purchased, and 30% with one upgrade), and I can't say for sure yet (I haven't given mine all of her signature ability skills yet), but I'd bet that it grants 50% extra throw damage to teammates too.
    Also, do you know if Throw Down affects Cerebella's (and, by extension, other characters') throw-type moves, such as Diamond Drop (also, that works like a throw, right?)?

    Also, what makes Headstrong better than Understudy? Because those are the only Cerebellas I have at the moment (hoping to change that when the guaranteed-to-get-a-Cerebella Relic comes around), and I'm not sure how a 50% chance of status effects on throws is better than a flat 50% extra damage on throws.
     
  5. TeitoWolf

    TeitoWolf New Member

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    While a Flat damage boost is not a terrible thing, You often find at higher level play that AI will utilize characters or modifiers to afflict themselves with armor and/or enrage. Not only that but applying Cripple and Armor break on throws increases your damage by a similar, if not the same, amount as a flat 50% once status is applied.
     
  6. ILikeKirbys

    ILikeKirbys New Member

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    Ah, I think I understand. I'll have to give Headstrong a chance in the future if I don't get lucky and pull a non-Bronze Cerebella soon, since she sounds pretty alright from what you're saying (plus, from doing today's Walking The Beat fights (and barely surviving an Argus Agony earlier today because Resonant Evil Big Band's Master of Unblocking happened 3 times during it and nullified most of the tiny bullets), yeah, Armor can be really annoying, so that Armor Break chance sounds really useful).
    Thanks, mate.
     
  7. moisterrific

    moisterrific Well-Known Member

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    I'll update it with the corrections, and yes moves that count as throws will receive a damage boost. Moves like Merry Go-rilla, Diamond Drop, Grab Bag, Pummel Horse, etc.

    50% is a pretty good chance when most moves you equip are throw based, a fully upgraded Headstrong can inflict both cripple and armor break on your enemy so it improves your survivability by 25% and makes them take 25% more damage from all sources, not only increased throw damage like Understudy.
     
  8. moisterrific

    moisterrific Well-Known Member

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    Yeah you're right, with the current way of how the game handles effects inflicted during the animation of moves and blockbusters, Understudy is actually a better fighter than Headstrong. I've updated the list accordingly.
     
  9. meta

    meta Member

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    Is Harlequin relic exclusive?
     
  10. moisterrific

    moisterrific Well-Known Member

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    No, you can get her from Premiere, Cerebella relic, and Shard to get
     
  11. moisterrific

    moisterrific Well-Known Member

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    Updated for 1.5

    Added Brain Freeze to the list
     
  12. Snow

    Snow Active Member

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    I do wonder about Brain Freeze's 11.5K Fighter Score. How much HP and attack does she have? :3 Or is fighter score completely irrelevant and tier list is more focused on their signature abilities? :3 If she has quite a lot of HP and this affects her attack via a bonus, I think she could be very hard to beat
     
  13. moisterrific

    moisterrific Well-Known Member

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    There's a lot of factors that influence where a fighter is ranked on the tier list. Signature ability has probably the most influence, and we don't know how much ATK and HP Brain Freeze has until maintenance ends and she becomes obtainable.

    Brain Freeze is gonna be as easy to beat as any other Cerebella, since her SA will only turn damage that exceed 35 combo to 0. Not a lot of attacks will hit past that, and the high combo characters and attacks usually do significant damage before their damage is reduced to 0.
     
  14. Snow

    Snow Active Member

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    In the 1.5 update notes thread, Cerebella has 11.5k fighter score, which is higher than the 10.9k max FS in your thread? I haven't been able to obtain a brain freeze yet but I would love to have 3 Cerebella's as my core defense team, just because Computer AI seems extremely strong on Cerebella for some reason :3 Any other character in the game is so easily beatable.
     
  15. moisterrific

    moisterrific Well-Known Member

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    I find Cerebella to be one of the most easy AI to fight against. Painwheel and Big Band in the other hand are hella annoying.
     
  16. infine

    infine Member

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    Huh. I agree on Painwheel because AI likes to mix up normals, but Big Band for me competes with Filia for the easiest opponent. AI absolutely can't use specials and BBs except Beat Extend. Cymbal Clash and Supersonc Jazz are spammed on cooldown without any consideration if AI can even hit anything with them. Meanwhile with bella AI can throw you anywhere anytime and rarely misuses specials and BBs.
     
  17. moisterrific

    moisterrific Well-Known Member

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    I fight Diaz's and Blue's team all the time (they have 2 maxed Harlequins) and most of the time Cerebella uses MGR when she's across the room from my fighter. There was this one time where Diaz's Harlequin who had 5 MGR used up all of them at once while I was out of range, it was hilariously bad and I wish I recorded that.
     
    Tom Kulczewski likes this.
  18. Narna

    Narna New Member

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    Hi what is it meant by stats, is that in the skill tree or something?
     
  19. Tom Kulczewski

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    They are quite literally that stat a Special Move/Blockbuster gives you by leveling it up.

    In short, the best stats, and the ones you want to see in almost every SM/BB are ATK%, DEF, Meter Gain, HP% and sometimes Crit Rate.
     

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