So when sacrificing a character to level up another, you generally want to level it to get the extra skill points, right?
Is there a 'sweet spot' for how far to level a character? It seems like a pain to invest a bunch of time/coin into a character you plan to use for food.
Is there a 'sweet spot' for how far to level a character? It seems like a pain to invest a bunch of time/coin into a character you plan to use for food.