• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Something to make summons more unpredictable

Thatonevalentineuser

Active Member
It would be really cool if there was a Fake out animation when obtaining characters for example Random Unit that is Bronze or Silver appears then in comes the Gold and Dia doing they're force tag out Animation.
 
Sounds fun, but probably would require a bit too much coding efforts for something not very functional. Also, you'll have to take care that such animations do not happen when opening guaranteed relics, only with Premiere/Jackpot/Legendary...

Last time I've seen something new and funny with summon/evolve animations, it was Fukua running in place.
 
Sounds fun, but probably would require a bit too much coding efforts for something not very functional. Also, you'll have to take care that such animations do not happen when opening guaranteed relics, only with Premiere/Jackpot/Legendary...

Last time I've seen something new and funny with summon/evolve animations, it was Fukua running in place.
Yeah definitely lots of coding you'll have to do it for every pallete of a character
 
Back
Top