- Joined
- Jul 9, 2021
- Messages
- 122
- Reaction score
- 96
- Points
- 28
- Age
- 39
what do you think a good attack character should have?
on the one hand, the bleeding/severe bleeding flow causes a percentage damage to health, which makes it very damageable.
on the other hand, there are characters playing through combos and it's enough for them to have good damage from the hand to saw the enemy, respectively, it's better for them to have rabies.
but both of them may encounter passive enemy abilities, for example, obtaining auto-block spikes, armor or resistance.
in this case, it will be better to have accuracy with you, which does not activate the abilities of some enemies.
there are other useful buffs and debuffs, such as stun, acceleration, or death mark...
it is clear that each of them is good in different situations, but if you have the option to choose only one buff or debuff, what would you take ? on which character and why?
on the one hand, the bleeding/severe bleeding flow causes a percentage damage to health, which makes it very damageable.
on the other hand, there are characters playing through combos and it's enough for them to have good damage from the hand to saw the enemy, respectively, it's better for them to have rabies.
but both of them may encounter passive enemy abilities, for example, obtaining auto-block spikes, armor or resistance.
in this case, it will be better to have accuracy with you, which does not activate the abilities of some enemies.
there are other useful buffs and debuffs, such as stun, acceleration, or death mark...
it is clear that each of them is good in different situations, but if you have the option to choose only one buff or debuff, what would you take ? on which character and why?
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