• [2018/06/22]
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Fights Infinite mode?

zim8878

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I was woundering if it would be a good idea to have an infinite mode. Like parallel realms ( random enemy teams, some or none modifications and can very slightly increase in difficulty ) doesn't cost or give, rewards, energy, and tickets. This is just out of mostly pure joy over my favorite teams to play and use. I understand if this cant come to a reality. Thank have a great day ❤️
 

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That would be Training mode with unkillable bots that could fight back, it's the only mode where you don't use energy or tickets or is locked behind a timer or a set day RN. Good suggestion, hopefully we'll get it someday
 
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That would be Training mode with unkillable bots that could fight back, it's the only mode where you don't use energy or tickets or is locked behind a timer or a set day RN. Good suggestion, hopefully we'll get it someday
That sounds awsome but kinda wanna feel the sensation of winning lol with my fav teams
 
That's more or less Parallel Realms. No CD on your fighters, so you can do all matches with them. But there are obviously problems with that:

- HP carrying over from one fight to another
- Permanent deaths at higher difficulties
- Cumbersome modifiers which make certain strategies irrelevant

An infinity mode might be fun. How do you envision it working? New opponents come in during the same fight, until all of your fighters die. Or, you defeat the team, match ends, and a new one is loaded up?

PvP also serves that purpose to a degree. But I'll lie if I say it's enjoyable. It's sadly a very laggy experience
 
That's more or less Parallel Realms. No CD on your fighters, so you can do all matches with them. But there are obviously problems with that:

- HP carrying over from one fight to another
- Permanent deaths at higher difficulties
- Cumbersome modifiers which make certain strategies irrelevant
All those last things you've mentioned: Hp carrying, permanent death and Cumbersome modifiers are in Parallel Realms so it's doable

An infinity mode might be fun. How do you envision it working? New opponents come in during the same fight, until all of your fighters die. Or, you defeat the team, match ends, and a new one is loaded up?
F**k it, go crazy and copy MK1 final battle mode and mix and match Characters with random SA/CA and MA, give Painwheel Parasoul's CA/SA/MA, give Band Valentine's SA and such
PvP also serves that purpose to a degree. But I'll lie if I say it's enjoyable. It's sadly a very laggy experience
It seems that mode is never getting a dedicated server for it ....
 
F**k it, go crazy and copy MK1 final battle mode and mix and match Characters with random SA/CA and MA, give Painwheel Parasoul's CA/SA/MA, give Band Valentine's SA and such
That sounds fun honestly. I'm down

It seems that mode is never getting a dedicated server for it ....
Absolutely, and it's a shame since it's actually quite fun, when it's functional.

My final thoughts are that such a mode must have rewards tied to it. In my opinion, PvP is dead because there are no rewards tied to it and matches aren't fast to access( you have to wait to find an opponent). People are also afraid to embarrass themselves in PvP, even more so when the game plays against them with the bad connection.

If anything PvP matches should at least reward Skill Points for the characters you're using. There's no easy way to grind that apart from dailies and upgrading fighters. This would give enough incentive to play it, since it also offers a way of obtaining fighters via CoC's Tributes.

I'm getting a bit off topic however, so let's stick to how we can incorporate an Infinite Mode