• [2018/06/22]
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  1. Aoskull

    Other Suggestions for training mode improvement

    Training mode is a good feature to test your fighter’s ability, but as you get more advanced, it feels lacking to just attacking an enemy that just standing and doesn’t do anything. Imo current training mode really needs the feature that tests "your" ability. So, Here’s my suggestion for...
  2. Aoskull

    Characters Mini-buff suggestion for Golden Gunner

    Although Golden Gunner is a technical crit fighter that can deal high damage among all bronzes, it is no exaggeration to say that her performance is a complete inferior version of Hex Caliber, which can deal high crit damage with easy conditions and has high utility. In JP wiki, Her appearance...
  3. Aoskull

    I bought Hex Caliber from shard exchange!!!✨I've wanted it for a long time, so it was worth the...

    I bought Hex Caliber from shard exchange!!!✨I've wanted it for a long time, so it was worth the effort to save up shards! Personally I think it's better to have one diamond you want than five random diamonds.
  4. Aoskull

    Characters Final reworking suggestion

    It's September now. With one month left until the update, it's time to post the final suggestion! This is the final version of the suggestions of many fighter’s adjustment I've been posting for the past two months, which have been revised based on my own thought, feedbacks from forum members...
  5. Aoskull

    Characters Reworking suggestion of Dead of Winter

    - Even though the number of seconds will increase, I think reviving multiple times in one match will be a bit OP especially in the boss node of lift.(There's no precedent yet, so I’m not really sure tbh) There are some armor-related catalysts and Model Reader in the Rift that are expected to be...
  6. Aoskull

    Characters Reworking suggestion of Dead of Winter

    That’s really make sense. I thought that reviving immediately would increase the threat as a defender, but reviving with a delay is definitely useful for dealing with hex, curse, and precision. The only things that can counter this are non-resurrection effect, Squigly's PA and Marie's mortuary...
  7. Aoskull

    Characters Reworking suggestion of Dead of Winter

    In older versions, Dead of Winter often seen as a defender, but as more powerful defenders were added, her appearances became less frequent, and now she is rarely seen at all. I feel that increased damage by sig2 isn't very useful as a defender, so I think focusing on her buff as a purely...
  8. Aoskull

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    Thank you for quick reply!! - Your feedback was right, the coin refund was a bit excessive. (Btw P&D has a similar specification, but the materials (not coin) for that one also didn't come back.) - What makes this feature significantly different from reroll is that it allows you to change to a...
  9. Aoskull

    Other [New Mechanic] Special Move and Blockbuster CORRUPTION

    - I think this change will have a big impact on the value of special moves and BB stats. Based on my own experience, element bonus, element penalty, tag cooldown, block proficiency are stats that are useful against some specific variants, but tend to be less used against others. So, if this...
  10. Aoskull

    Other Suggestions for tier list improvement

    I looked at the tier list as a whole but since it can be often seen by new players, I personally feel that it needs more improvement for them. I have summarized my suggestions here, hope it will be helpful for devs. • Add simple reason for each rating I am very skeptical of the rating for many...
  11. Aoskull

    Other A Gallery for All Backstage Pass Art

    Nice suggestion you got there! In fact, I posted same suggestion in my previous thread. I personally think SGM hub is the best place to list BP arts. That's a bit of a change of topic, but SGM hub needs more improvement imo. Tier list is a big first step. As I suggested in my thread, in...
  12. Aoskull

    Characters Reworking suggestion of Reimaged (2nd)

    It's been less than a month since Reimaged was added, but her sig2 is underwhelming compared to other defensive fighters. I posted reworking suggestion for her in previous thread, but it seems like she still falls short compared to the others. So, I came up with my 2nd idea, with the help of JP...
  13. Aoskull

    Characters Reworking Suggestion of Heavy Handed (3rd)

    Thank you for quick reply!! Regarding your suggestion, I hadn't thought of that! It's true that by intentionally leaving 4 stacks after charging, even if you fail to kill your opponent with the charge attack, you still have a chance to land a precision finish with Battle Butt, Rock 'n' Load or...
  14. Aoskull

    Characters Reworking Suggestion of Heavy Handed (3rd)

    I have asked feedback for JP community about my Heavy Handed suggestion and got these results. - Most people responded well to it, but there were also many opinions that the constant 30% increase in crit damage is OP. It seems that I overdid it a bit… - Also, while many people liked the perma...
  15. Aoskull

    Other [Buff] - Block Proficiency > include Reflect Damage reduction

    Nice suggestion you got there! But I have one question. Is it correct to understand that simply adding one sturdiness to a move stat will halve reflected damage regardless of the number? If that is the case, there would be a sudden increase in players who put just one sturdiness into their...
  16. Aoskull

    Characters Reworking Suggestion of Heavy Handed (3rd)

    I had a quick look on official tier list, it seems that Heavy Handed got worst rating of all diamond… This means that we need to seriously consider about her adjustment!! After much rethinking, I’ve come up with my third suggestion. Update: I’ve made an adjustments to the both sig1 and 2 again...
  17. Aoskull

    OFFICIAL: 6.4 Update Notes - Auto Battle Improvements

    I'm happy with the update itself, but one thing I'm not satisfied about is the PR will held every day... again…🫠 Tbh it takes a lot of time and effort to clear no mercy PR every day. I'm using Indomitable, Surgeon general, Evergreen party to easily get through most of the way (boss fights are...
  18. Aoskull

    New Variant Special Effects

    I just got Reimaged and now noticed the difference!! For reference, I've attached an image of it.
  19. Aoskull

    Characters Summary of current balance change suggestions

    Thank you for your comment! I’ll answer to some of them: - I personally don't think all variants need to be offensive. See Blue Screen, Splitting Image or Assasin’s Greed etc. Their sigs are completely defensive, not suitable for offense. Would like to see more fighters that are completely...
  20. Aoskull

    Characters Summary of current balance change suggestions

    The next major update is just about 1.5 month away, and I think devs have already started working on it. So, I will post a summary of the current balance adjustment suggestions again! Some suggestions were adjusted from previous one. This time too, there are still many fighters who need...