• [2018/06/22]
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Search results

  1. B

    Bug - Normal Literally can't stop the beat

    This also happens with Cerebellas using Battle Butt. It might be an issue with unflinching dashes in general.
  2. B

    Is equipping multiples of the same Special too powerful?

    They have nerfed infinites before, so perhaps they'll just change the stagger of some abilities so the infinite is no longer possible. On the topic of multiple Georges outside the context of a combo, they do incredibly high reliable chip, but there are much better things to put into that slot...
  3. B

    Bug - Normal Tag-In Debuff on Defeated Opponents

    This applies to any debuff. The game waits for all debuffs to time out before a swap in occurs.
  4. B

    Anti-Infinite mechanic?

    I'm not sure if this is native to the training mode, but when I was testing out Peacock's George infinite, the enemy stopped being staggered by the standard ground combo and instead behaved as though they just landed after an air combo. I believe I hit this around the 150 combo hits level, which...
  5. B

    Moisterrific's Eliza Tier List

    An interesting thing to note about Bloody Valentine is that the 10% HP regeneration actually revives her when an enemy uses a special while she's dead. That being said, its very likely that she will regain the HP even if she's not on the field.
  6. B

    Is equipping multiples of the same Special too powerful?

    George's is absurdly overpowered. With 5 Upgraded George's (or some cooldown reduction courtesy of Cerebella) and against certain enemies, you have an infinite because the George's come off cooldown by the time they're needed. If the opponent is backed into a corner, its an infinite against any...
  7. B

    What to spend theromite on?

    I started entering in the highest tier PF as soon as I realized that PFs scaled off your level and your streak, not just your streak. Now I'm sitting at 11 golds, which is a lot considering I started playing a day after hard launch.
  8. B

    Big Band Combos

    There is definitely an opening which can be punished, however the AI will not punish this combo unless they are playing filia or have a BB available. It is a very greedy combo to go for, but is incredibly rewarding and is low risk provided you watch the enemy BB meter.
  9. B

    Big Band Combos

    I've found that you can hit a cymbal clash after a ground combo without using a launcher if the enemy doesnt have a first-frame skill (drillationship, upwards targeting BBs, etc), which gives you time (given an upgraded cymbal clash) to get in a full ground combo before the stun wears off, or...
  10. B

    Is there any way to evade Unblockable BBs?

    I believe I have backdashed out of an unblockable before. I dont recall the specifics, but I'm pretty sure it can happen.
  11. B

    Is there a way to see your ranking in prize fights ?

    It would also be nice to know exactly (or at least a numerical value) for where we placed, and what our competition was. I placed top 10 and top 100 in a few events, but I have no clue by what margin, and what I need to get top 10 in other events.
  12. B

    Tier list as of 1.2.0 (outdated)

    From personal experience, Epic Sax Big Band can do the same, if not better and perhaps more consistently. I'm currently using a 4.7k Epic Sax, and I can consistently oneshot all three fighters in a team of 3x 7ks, and with a bit of luck against 8k+s. I can post screenshots if necessary.