• [2018/06/22]
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  1. SvenZ

    Fights Prize Fight Defenses - Should provide more points

    I disagree. Your argument here is strong defenders vs bad defenders. But regardless of which you choose, defense stats are still significantly less valuable due to how many points you get while defending. Win or lose, over 90% of your points are gained from offense. Bad/Gimmicky defenses get a...
  2. SvenZ

    Fights Prize Fight Defenses - Should provide more points

    These fight rewards getting increased. Anything below 100k is negligible, and barely assists you in reaching a PF goal
  3. SvenZ

    Fights Prize Fight Defenses - Should provide more points

    Right now, all defensive stats are more or less valuable primarily for late game, and mainly for Rifts. The amount of points you get from defenses on Prize Fights is quite negligeable, considering how many defenses you end up having. I think the formula should be updated, as to reward players...
  4. SvenZ

    Please help!! Flytrap can activate her own ability?

    Should be based on currently dead fighters, and not an increase when death in general occurs. So her dying and reviving will not increase her damage, if that's what you're asking
  5. SvenZ

    Characters Terror Byte - [Rework]

    Re-reworked her. - SA1 now applies Power Surge when spawning a headrone - SA1 now improves the effectiveness of Inverse Polarity (dot damage is doubled at 5 stacks) - SA2 headrone hits also refresh all Power Surge stacks on the opponent My gripe with Kheul's proposal was that it had both dot...
  6. SvenZ

    starlight rose is annie good?

    Noble Mogul + Starlight Rose + Wave Warrior = Wave Warrior gains insane amounts of damage from her SA 2 due to all the buffs she's gaining Noble Mogul + Starlight Rose +Poltergust = Poltergust can spam BB3 endlessly. Just keep Starlight Rose's SA2 at rank 1, and don't upgrade it further for the...
  7. SvenZ

    Characters Balance changes suggestion.

    I'm sorry, but I don't agree with any of these
  8. SvenZ

    Characters Buffer zone -BUFF

    She's pretty good on offense actually. Just have a Rockstar in your team and you have infinite BB Meter and can perma spam BB3. With the buff transfer you can give some of those Barriers to the tagging ally so they can get Meter and use their BB instead. You don't want the duration to be long...
  9. SvenZ

    road map when?

    I dislike that they're doing it via the Hub, but I also understand why. It's definitely easier for them to automate and schedule, unlike a forum which requires manual publication and no form of premiere release. Also the lack of visible user comments makes it a generally better advertisement piece
  10. SvenZ

    Fights The guest stars are too oppressive on defense

    Speaking of projectiles, some don't work like they used to since their introduction. Notably Peacock's projectiles phase through the opponent when you use Deadly Airport. That was not the case before, allowing you to get a few additional hits off before it triggers. Was especially good with Air...
  11. SvenZ

    Characters Suggestions for some nerf (second)

    We're not fighting, we're having a constructive discussion. It's not a matter of forcing an idea, but evaluating the pros, cons and different viewpoints from players
  12. SvenZ

    Characters Suggestions for some nerf (second)

    I know, I've worked on mobas. SGM has enough early game characters that are easy for players. I'd argue that Ringlet chaining is hard for new players, and is not a good be all and all solution. I'd further argue that there are characters far easier than Filia To the rest of the comment, the...
  13. SvenZ

    Characters Suggestions for some nerf (second)

    I disagree. Early game and late game Skullgirls is the same thing, but you only have more options and damage and HP values are higher. I'd argue that late game is worse, because you only have more things to grind. Having a universal way of cheesing gameplay devalues variant diversity only...
  14. SvenZ

    Characters Suggestions for some nerf (second)

    There are many strong and cheap early game options tbh. I built my first Filia around lv65, and did perfectly fine without her beforehand and barely use her afterwards I agree that the Eliza nerfs are a bit overwhelming, and there is no buff to compensate
  15. SvenZ

    Bug - Normal Megalomaniac is broken, her SA is not working as meant, also has a visual bug.

    Got any replay? Could be a visual bug related to her Revival Marquee
  16. SvenZ

    Collection we should be able to change the order of our fighters, rewardless their type of power.

    The sorting right now is quite flexible tbh. The real downside is the number of fighters you see. If it was increased from 1 row to 2 rows (character cards will need to be shrunk), you'd find what you need much, much faster even with the existing filters I'm not against more sorting options...
  17. SvenZ

    Characters Suggestions for some nerf (second)

    Chaos honestly feels like a Signature Ability, rather than a Marquee
  18. SvenZ

    How works CAST PARTY x3?

    Another way for unlockable tag-ins is with Corrosive Agent and 2 Rockstars. Since Corro gains 5 Barriers on tag-in, her shot will be unblockable