• [2018/06/22]
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  1. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    There's a known issue where the recovery of Sekhmet's Axe attack can be interrupted by non BB hits. It has been fixed for 4.3.
  2. Liam

    Forum username

    Sure, I can take care of it. Let me know what you want your new name to be.
  3. Liam

    Running SGM on a formatted SD Card?

    I believe that Skullgirls (and other games) run poorly when it's reading data off external storage. Skullgirls' high resolution art decompression is only able to run on phones because we leverage the SSD to access data quickly. I believe that if you're reading from an SD Card, things may slow to...
  4. Liam

    Resolved Robo-Fortune bug

    You got Catastrophe Cannon, BETA, actually. If you use Systemic Circuit Breaker, Robo-Fortune's BB1 (Alpha) is upgraded to deal more damage, although it's not unblockable. Little bit of a secret bonus there!
  5. Liam

    Bug - Normal German translation inaccuracy

    Thanks for the report! We'll get it looked at. :)
  6. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    It has been relayed to our art director and the engineer responsible for implementing the system and the UI. ♥
  7. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    Just to be clear, we only adjusted the AI logic, which doesn't get near the core throw and throw tech logic which is off in its own combat area.
  8. Liam

    OFFICIAL: Rift Battle Rework Details

    Hey everyone! As mentioned previously in our 2020 Road Map Thread, Rift Battles are receiving a large overhaul this year. In fact, what we have planned is so big, it's actually more of a REWORK. Due to the large volume of changes, it's taken us a little longer than usual to share the details...
  9. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    Hey all, we're in the process of deploying a SERVER ONLY hotfix update. This will apply the following changes to the game once it's complete. Fixed an issue where some Rift Battle fights were not ending correctly. Fixed a bug where an "ERROR 1" message would prevent players from converting...
  10. Liam

    Collection Move folders for quick equipping

    We have internal tasks for exploring move load outs (we have tasks for most feedback mentioned on this forum), but we haven't been able to get around to digging into it yet. Consider everything in this thread seen though! @Krazete, love the site - shared it with the team! I love the offense vs...
  11. Liam

    Other When the gifts from "regular" one is higher than the "gold"...

    Standard Gifts have a very rare chance of offering high Canopy Coin values: 5,000. The most common and lowest possible value of Canopy Coins from Gold Gifts is 4,000. It just means you got lucky on your Standard Gift, and not so lucky on your Gold Gift. Gold Gifts offer far more Canopy Coins on...
  12. Liam

    Resolved No reward from ad?

    Okay, this should be fixed now! If you watch an ad and don't get a reward after this message, please let me know again in this thread.
  13. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    Hey everyone, hopefully this message finds you well. I have a few updates! First, the Moves and Fighter collection expansion only applies to players who had less that 300 Fighters and 500 Moves before the update. If you already went over that, your collection space wasn't adjusted. Sorry for...
  14. Liam

    Resolved No reward from ad?

    Hey everyone, this is a known issue and we're looking into it as we speak. Don't have any new information yet beyond that, but I appreciate your patience while we look into it. Once we get some more concrete details, I'll post here again.
  15. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    This is by design right now yes.
  16. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    Sure will! You'll be able to flex your newly acquired Bronze Shiny Cold Stones and all that good stuff.
  17. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    The AI remembers things between character tag outs. Since the AI interacts with the game by tapping virtual buttons to control their character to make sure that they can ONLY do things the player can do, it's better to think of you against an AI who is controlling a "team" of characters, just...
  18. Liam

    OFFICIAL: 4.2 Update Notes (LIVE!)

    Correct. When the AI stands up, they'll behave as if they were JUST grabbed. They know that all of the hits that came after the grab were all part of a grab combo. They're comparable yeah, although MIASMA also drains BLOCKBUSTER METER. Yeah! You can find SLEEPING POWDER in the Treasures...
  19. Liam

    Bug - Normal Painwheel escaping Grab Bag BB3 at right edge of stage

    Both the player and the AI's controller is effectively "unplugged" during a BB3. We do that to make sure what you're describing can't happen. Control is regained as soon as the BB3 is over, and in Cerebella's case, I believe that if she misses and falls to the ground that counts as the BB3 being...