• [2018/06/22]
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  1. Liam

    Do SAs stack?

    Correct. Each Catalyst operates as an independent ability that doesn't know other ones like it exist. They will do their rolls separately. There should be probability calculators for this stuff online if you're curious what your effective trigger rate is.
  2. Liam

    Do SAs stack?

    Yes. Things like Peashooter will also stack. Percent chances to activate are not additive. The Signature Ability doesn't look for a copy of itself to add it's % chance to in these cases. It would be three independent chances to activate the 25% chance for an unblockable. Hope that helps!
  3. Liam

    Resolved Not receiving daily login rewards

    Marking as resolved! Thanks.
  4. Liam

    Bug - Normal I lost my rewards of close beta???

    As long as you filled out the survey, you should have received your beta rewards. If you didn't fill out the survey, you will not have received beta rewards. If you believe a mistake was made, you should reach out to us at skullgirls@hiddenvariable.com so we can look into it for you. Thanks!
  5. Liam

    OFFICIAL: 4.0.2 Update Notes (Available now!)

    All of our updates are forced shortly after release. The 4.0.1 update has been forced as of this message.
  6. Liam

    Bug - Normal Precision not activating with Headhunter unblockable SA

    Whoops, that's what I meant to type. Got it! I think that the PRECISION modifier doesn't know that it needs to disable the opponents Signature Ability, because it doesn't think that it's going to hit. We'll look into it.
  7. Liam

    Bug - Normal Precision not activating with Headhunter unblockable SA

    Just to summarize: Scenario 1) - Use Head Hunter's SA on a blocking Dread Locks, while she is BLOCKING. - This activates the unblockable hit. - It correctly crits and HH loses a stack of Precision. - Dread Locks SA still activates, dealing reflect damage. Scenario 2) - Use Head Hunter's SA...
  8. Liam

    Bug - Normal eliza skemet mode

    Oops, fixed! I always get these names mixed up... How about SEKHMET'S AXE, SEKHMET'S MULTIHITTING STAB ATTACK and SEKHMET'S SWORD SWIPE? Great!
  9. Liam

    OFFICIAL: 4.0.2 Update Notes (Available now!)

    Note that this issue made content feel MUCH easier than intended, including Rift Battles (and the new MASTER Origin Story). I've seen a few players blame the new PIERCING stat for making offense too easy, but please feel free to reevaluate that once the update drops. Thanks!
  10. Liam

    OFFICIAL: 4.0.2 Update Notes (Available now!)

    Hey all. 4.0.1 is in development and we're working as fast as we can to have it submitted, reviewed, and released. Here are the changes that we'll be releasing once it's live: - Fix for an issue where Fighters have less health that expected. This is affecting Rift Battles, Story Mode, Origin...
  11. Liam

    Bug - Normal 5 missions, duplicate 'King of the Ring'

    Thanks for the report, we're aware of the issue and we should have a fix for it relatively soon.
  12. Liam

    Bug - Normal eliza skemet mode

    I was able to reproduce this with Sekhmet's Bite, which is the axe attack. I was not able to reproduce this with Sekhmet's Turn or Fury. Does that sound correct? If you've seen it with Turn or Fury, let me know!
  13. Liam

    Bug - Normal eliza skemet mode

    Sounds good! I'll look into it.
  14. Liam

    Fights Versus Ragequit

    I'm not saying that there aren't solutions, I just said that they are tricky and we didn't have it in for launch. This kind of thing has been implemented in other more standard fighting games before. (Check out MK11 if you haven't - they even turn quitting into a spectacle and your opponent...
  15. Liam

    Bug - Normal eliza skemet mode

    To be clear, you're being hit with a non-Blockbuster hit? Blockbuster hits will now stop Sekhmet mode, as mentioned in the update notes. Just want to be sure it's not that. Thanks!
  16. Liam

    Bug - Normal Got a problem with rewards

    @AsrielSkull Sorry to hear! All of the data you've shared here is perfect, but we can only resolve these kind of inquiries over email. Can you head over to https://skullgirlsmobile.com/contact/ and make sure to attach a screenshot of your Skullgirls User ID there? We'll get you sorted out...
  17. Liam

    Fights Versus Ragequit

    That's what it is right now. This will lead to a lot of players queuing for 10 matches and then walking away from their device, not caring about the outcome of the match, every day. The current implementation requires active participation (no AFKing) if you want a reward, there are no plans to...
  18. Liam

    Bug - Normal Hemofillia doesnt work at medici prize fight

    Thanks for the report! We're looking into this.
  19. Liam

    OFFICIAL: 4.0.2 Update Notes (Available now!)

    There's a bug with match modifiers still being resisted by resistance. We're looking into it - thanks for the report! The fix mentioned that Lenny's SA wasn't working at all, and that's what we resolved in this update. Making Lenny interact with Peacock's projectiles and get pushed around is...
  20. Liam

    Fights Versus Ragequit

    Disconnects are pretty tricky to deal with in online games using peer to peer connections. With a direct connection, there's no server to authenticate who pulled the plug on the match. That said, there are some very clever ways to implement this, but it's going to take a lot of work to get it...