• [2018/06/22]
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  1. evilgordo

    Beginnings & Ends (January Prize Fight)

    Yeah, Final Countdown can catch you off guard...watch that clock, but for the most part, you can easily exploit it...just don't whiff on a move and get punished in those 10 seconds! Also, I wouldn't 'blindly' do auto-battles, even in early streaks, it's that devastating.
  2. evilgordo

    Other Gift Conversion Placement

    Agreed. I believe this is the reason for the switch for delivering some free stuff via emails to the STORE'; like the character B-day gifts, 12 Days of Gifting, the daily free stuff, etc. OR It may have been also be easier to drop these kinds of changes on to other delivery systems like the...
  3. evilgordo

    Bug - Normal Incorrect diamond count

    That accolade is looking for unique CHARACTERS, not unique variants. So, if in your 8 diamonds you have, for example, 2 Peacock or 2 Valentine, each a unique variant, only 1 will count towards that accolade.
  4. evilgordo

    Huh...Thing is, I'm still showing Silver rank (from last week), despite the email saying I'm now...

    Huh...Thing is, I'm still showing Silver rank (from last week), despite the email saying I'm now a Rookie...seems to an isolated issue. At least they are looking into it.
  5. evilgordo

    OFFICIAL - 5.2.1 Update Notes - Retake and XP Treats Adjustments

    So, are Retakes only available in the CoC as a '4 pack'? Why not offer them as 1/2/4 quantities? I'd be more inclined to 'gamble' on 50sp here and there than 200sp... And I know this might just be my 'confirmation bias', but I have a feeling that more items had their Display Odds adjusted than...
  6. evilgordo

    Ok...Finished 5 Rift battles before reset... but my score was 0? And I get Rookie rewards...am I...

    Ok...Finished 5 Rift battles before reset... but my score was 0? And I get Rookie rewards...am I alone with this issue?
  7. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    Agreed. XP Treats ATM walk a delicate line; if not enough available...people will see them as not beneficial...and if too many, as it seems that is the case now, they are 'robbing' players of other resources. Seems 'loot tables' need adjusting all across the board.
  8. evilgordo

    How much of Black Dahlia is synthetic?

    Well, that's possible if one doesn't KNOW that 'Tony Stark' is 'Iron Man'...
  9. evilgordo

    Collection Shortcut to Prestige filtering option in 'Power Up' menu

    Agreed. Maybe just make the Fighters Tab open on default instead of the XP Treat. I mean, I understand Treats are new and Devs wanted them visible for their debut...but I'm burning dups more often than using Treats to manage my collection, the extra click is...tedious.
  10. evilgordo

    Other Remove or change the amount of treats from Gold gifts

    Agreed. This has been an issue with pink/gold gifts since the beginning with so much of their 'loot tables' having overlapping values. Gold gifts should always have the more generous payout even for CC, SP or RC compared to pink gifts; I get Gold gifts potentially have relics and IP Eliza, but...
  11. evilgordo

    Other Creating a Coin focused daily?

    Yes, now that there is more XP options, that means players collections will level up quicker, which means the current sources for CC will start to feel the strain as more Skill Tree nodes will be unlocked and more moves will be leveled up due to Retakes. (And yes, the already tight bottleneck of...
  12. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    Totally understand. FWIW: Buying XP Treats Large and Medium, work out costing the same price per currency: 1 Canopy Coin = 5 XP 1 Rift Coin = 2000 XP And when you think about it, since you can also buy Skill Points for Rift coins, you kinda get 2 for 1 buying XP Treats with RC since you get...
  13. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    To the best of my knowledge, I don't think price/frequency changes have ever been announced BEFORE an update (either up or down in cost)... However, they do say if something is at a "Premium" and XP Treats and their prices/frequency have not been flagged as Premium. So the only reason for any...
  14. evilgordo

    Treat calculations

    And that's on top of the XP from actually finishing nodes (plus any XP boost), so...less than 18 days? I also crunched the numbers for buying XP treats in the CoC. Seems 1 Rift Coin is worth 2k xp (50k x 5 for 125RC) and 1CC is worth 5 xp (50k x 5 for 50kCC). I'm starting to doubt it is worth...
  15. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    Yep, that's what's gonna happen; probably the most efficient use of CC and Retakes is to max the CC you want to spend on upgrades first, then reroll which ever 'slot' was upgraded the most often...
  16. evilgordo

    Resolved Retakes Problem

    I thought about this when reading the Release Notes post... Retakes only add the number of upgrades to a 'base' starting % for the new stat: ATK/HP % start at 6% while the rest start at 3%. So if you upgraded HP twice it would be 12% (6+two upgrades of 3%). BUT if you reroll ATK/HP and get any...
  17. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    I have to raise an eyebrow to this statement. The majority of characters have 6 BBs (a few have 5 and Val, being Val, has 8!). Hmm...why say that Dahlia's FIVE BBs are on the light side. 5 BBs already syncs with Annie/Squigly/Robo/MsF...is it cuz she only has ONE BB2 and everyone else has 2?...I...
  18. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    So, is there a new loot table available for these?
  19. evilgordo

    OFFICIAL - 5.2 Update Notes - Black Dahlia's Debut!

    So much GOOD stuff! Gotta admit; Retakes worked way different than I had imagined when everyone asked for 'rerolls'. I was under the impression that reroll meant 'rerolling' to which stat the upgrade originally landed. I'm not saying Retakes are bad, just different. It will be nice to gamble...
  20. evilgordo

    Combocopia (November Prize Fight)

    I like to think the Devs are taking pity on us by alternating 'hard' PF modifiers...I mean after Costume Party, I appreciated an 'easy-er' 150M climb. 😅 I mean, 150M is still a challenge depending on the strength of your collection and time allotted to play (meaning, there's still plenty to do...