• [2018/06/22]
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Search results

  1. ImaiKari

    Fights Ridiculously unfair fights.

    I'll also have to agree and state that it's just another way to increase the challenge and get you to solve a problem beyond pure fighter score. You're just not high enough level to take on that combatant, you're gonna need to either get a higher FS or abuse a bunch of moves you may not have...
  2. ImaiKari

    "DOUBLICIOUS" - Strategy and Discussion

    It's likely a chance to steal on-hit. Especially since it stole both buffs at different times during the same combo.
  3. ImaiKari

    "XENOMORPH" - Strategy and Discussion

    If the solution was simply to tag out within 30+ seconds it would probably be the worst SA to exist yet. I find it likely that the second part of the SA probably does something along the lines of what is done with HEX, where it's applied to the next character, but maybe adds more seconds to the...
  4. ImaiKari

    Characters Please Read! I've got some suggestions and a possible request.

    But why would you even want to challenge them at the start? There's literally 0 reason to not sit there and block as long as possible. It'd be absolutely terrible, the game is only designed for AI enemies. Every game would time out.
  5. ImaiKari

    Characters Please Read! I've got some suggestions and a possible request.

    It makes it so that you actually have a reason to not just use your 3 strongest characters. And it also makes them money off theo.
  6. ImaiKari

    Characters Please Read! I've got some suggestions and a possible request.

    Once you play the game more at higher FS you'll understand how not-fun a multiplayer mode would be.
  7. ImaiKari

    Moisterrific's Eliza Tier List

    Specifically Diva Intervention charges her BB3 purely off of the sekhmet from the BB3, allowing an infinite chain, providing you don't mess up the specific combo. Diva's SA allows her to reduce enemy BB and charge her own by % per hit, meaning a full charge attack, dash, down, dash will fully...
  8. ImaiKari

    "SCARLET VIPER" - Strategy and Discussion

    Just equip with all 3 sekhmets and use them as much as possible as ground combo extenders.
  9. ImaiKari

    "SILENT KILL" - Strategy and Discussion

    Ground combo -> launcher -> juggle -> countervenom immediately upon landing, then immediate sweep is probably the strongest combo for countervenom, as far as I know.
  10. ImaiKari

    "NO EGRETS" - Strategy and Discussion

    Ms Frosty has a 50% chance on crit hit to trigger her SA, where No Egrets' has a 100% chance to activate on crit. Ms Frosty's SA says it disables meter for blockbusters, but I'm not positive if that's worded differently on accident or not.
  11. ImaiKari

    Characters Please Read! I've got some suggestions and a possible request.

    The main problem is that this game wouldn't likely be fun in multiplayer, as @Cellsai mentioned to me earlier. Everyone would just block and all the matches would time out. With most of the game coming down to "Whoever makes the first attack gets punished and loses", multiplayer probably...
  12. ImaiKari

    All you need is literally any big band

    All you need is literally any big band
  13. ImaiKari

    Top X% in prize fights

    They're also for past prize fights from August, so probably outdated. As the game has progressed, it can be expected that people's fighters have gotten stronger and stronger, pushing the number higher. I'd imagine it still stands around 4 mil.
  14. ImaiKari

    Top X% in prize fights

    You probably need about 3 mil, at least that's been normal top 10% for me. On the cerebella one prior to the current filia one I scored 2,705,974 and I only placed top 30%. So safe is probably closer to 4-5 mil.
  15. ImaiKari

    Apparently, Diva Intervention can charge her BB3 fully, purely from just the sekhmet after the BB3.

    Apparently, Diva Intervention can charge her BB3 fully, purely from just the sekhmet after the BB3.
  16. ImaiKari

    Bug - Normal Buer overdrive whiffs+cerebella falling out of juggles

    I've recreated the whiff several times with peacock where it would go ground combo to juggle then queue buer overdrive, and it would windup while the peacock lay on the ground, and then it will just stop the windup and then the opponent will return to stand, and nothing will have happened.
  17. ImaiKari

    "WINDSWEPT" - Strategy and Discussion

    Can I just also say that this Filia's SA has made windswept one of the most fun characters for me to play because you actually play her differently than most other characters and it REWARDS YOU FOR IT, it feels as if it has a learning curve, it's a new way to play, and it's an effective way to...
  18. ImaiKari

    Post your collection

    https://imgur.com/gallery/Wq4IU Collection so far-- Harlequin pulled from a 1 character specific relic, first gold. Wulfsbane pulled on 5th 10+1 beo relic pull (You can see evidence of all 50 from the massive pool of beo bronzes) Windswept and G.I.Jazz both pulled from premiere relics, just...