• [2018/06/22]
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Search results

  1. missingno

    Characters Buff weaker fighters to make them more fun and useful

    Fix the fact that bronze and silvers have worse stats even when evolved. That absolutely baffles me, making them underpowered on purpose.
  2. missingno

    Fights Blockbusters shouldn't be so strong

    Playing Prize Fight. That's how it works for everyone who's not at the level cap like you guys are.
  3. missingno

    Fights Tagging in feels too restricted (easily punished, slow health regain)

    In most any tag team game, raw tags are designed to be extremely risky so that you aren't just constantly tagging to guarantee you always get back every drop of red life or never play a matchup you don't like. In the original game, one of the first things that any new player should drill into...
  4. missingno

    Fights Blockbusters shouldn't be so strong

    Are you seriously accusing us all of lying when we say we frequently do run into cases where your entire team gets OHKOd three times in a row? It absolutely happens. Please don't try to gaslight me here. Unwinnable fights are not challenging. A challenge is something that's winnable.
  5. missingno

    Fights Blockbusters shouldn't be so strong

    Then the game should not be making you fight battles that are literally unwinnable. But that's exactly what PF does. It's not like you can just choose a winnable match. Pokemon never puts you in that situation to begin with. SGM forces it on you.
  6. missingno

    Prize fight feels unfair

    PF's design makes it nearly impossible to catch up if you aren't already at the top. The only way to not get one-shot by invincible fullscreen unblockables is to be near the level cap so there are no higher level opponents to one-shot you like that. Once again, it all comes down to the...
  7. missingno

    Fights Increase or Remove Match Time Limit

    Just gonna bring this up again.
  8. missingno

    What Happened to the Game

    Heh, I know exactly what happened. Hatred Install is fully invincible in the original game, but that's because it's not an attack there, it just puts PW in a powered up state for a while. I guess they didn't think to adjust that when converting Install's animation into a completely different...
  9. missingno

    Bug - Normal Being punished MID-Blockbuster

    This is exactly how most supers work in the original game. Invincibility rarely lasts much longer than startup plus a few active frames, and plenty of supers, like Argus, don't have any invincibility at all. I'm not sure why SGM previously made every single super completely invincible all the...
  10. missingno

    Bug - Normal Leveling up sometimes reset the character's level to 1

    It was hiding all the way down at the bottom if you scrolled.
  11. missingno

    Moisterrific's Beowulf Tier List and Recommended Builds

    Nevermind the abilities, look at Wulf Shoot. Start your ground chain, combo if it hits, Wulf Shoot if it doesn't. As if command grabs weren't ridiculous enough in this game, now you've got true SF2-style tick setups to go with them. Nothing the opponent can do to escape.
  12. missingno

    Moisterrific's Beowulf Tier List and Recommended Builds

    I could say the same thing about making day 1 tier lists.
  13. missingno

    OFFICIAL: 1.3.0 Update Notes (LIVE!)

    Thank god I don't have to worry about grinding PF.
  14. missingno

    No Fortune love?

    Painwheel doesn't have Hatred Guard, and Install isn't an install anymore Filia doesn't have sanic speed airdashes and IADs, and also Updo is missing for whatever reason Val doesn't have any mobility at all, and no upback Dead Cross Peacock doesn't really have anything that can be considered...
  15. missingno

    Fights Improvements: General

    I just do not understand why they added invincibility to a fast command grab, and then took away invincibility/armor from almost every other move that originally had it (Battle Butt being the only one that got to keep it). It makes absolutely no sense.
  16. missingno

    Where's all the Robo-Fortune Fans?

    cMK, the Band Killer
  17. missingno

    OFFICIAL: 1.3.0 Update Notes (LIVE!)

    Is block proficiency not capped? Just don't let the player have 100%, problem solved. reminder of this post
  18. missingno

    OFFICIAL: 1.3.0 Update Notes (LIVE!)

    For anyone that doesn't know me by now, being a harsh critic is what I do. And I'm harsh because I want to see this game improve.
  19. missingno

    OFFICIAL: 1.3.0 Update Notes (LIVE!)

    Since jumping doesn't exist, this and command grabs really need rethinking. I expect Wulf Shoot to completely break the game with its range. You could tick into it off literally anything. Either make command grabs techable (perhaps with a shorter window) or add something else that beats them...