• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Search results

  1. Kheul

    Why the forum is still left unmoderated

    I understand the situation between HvS and Autumn Games, but my only sources have been the Twitter/X and Discord posts. Why hasn’t there been any official statements about it on the Official Skullgirls Mobile Forums? Additionally, many threads, from Bugs and Known Issues to Official News and...
  2. Kheul

    Characters Glacial Ghoul is such a wasted opportunity

    I've had the chance to test her out in Parallel Realms and oh boy where do I even begin... (Props to @Krazete thank you for the great UI and nice special touches) --- Let's begin with her Signature Abilites. She has such an uninspired and unnecessarily gimmicky Signature Ability, it doesn't...
  3. Kheul

    Fights Seeing Stars PF rewards are comical

    So new PF (Seeing Stars) gives 600 dust, 5 Guest Star relics and a whopping ONE Universal Retake. Considering it takes 4k dust and 4m coin (correct me if im wrong) to max just one Guest Star move, these rewards are just abysmal. I vividly remember when developers added Parallel Realms they...
  4. Kheul

    Characters Buffing Weaker Kits: Double

    First of all,I would like to thank everyone again for their contributions on previous "Buffing Weaker Kits" topics. thank you! Buffing Weaker Kits: Ms.Fortune and Painwheel Buffing Weaker Kits: Cerebella Double She is not particularly weak, can even be the strongest pick when the situation...
  5. Kheul

    Characters Buffing Weaker Kits: Cerebella

    First of all I would like to thank everyone who shared their ideas and opinions about the changes I suggested on my previous post. Thanks for your contributions, you're all awesome! Cerebella She is supposed to be the BRUISER of this game. Stat-wise, she fits the role with the best ATK and HP...
  6. Kheul

    Characters Buffing Weaker Kits: Ms. Fortune and Painwheel

    In terms of the functionality of character moves, there is a significant power disparity in the game. This disparity can somewhat be artificially covered by giving weaker characters stronger signature abilities, but I feel like resolving this disparity at a fundamental level is the best course...
  7. Kheul

    Bug - Normal Robo-Fortune: Phaser Burn Stun

    Why is the Stun condition on Phaser Burn entirely dependent on whether the enemy has a buff? I'm not saying a buff needs to be removed for Stun to be inflicted. It can inflict Stun if the opponent has a Permanent Buff, which can't be removed at all. This makes me wonder if Phaser Burn might be...
  8. Kheul

    Bug - Normal Big Band's parry damages himself and can even kill him.

    Here is the vid: my guy dies Even though parries are quite unreliable I still love using them whenever possible, this is another bug that happens quite a lot when I try to parry enemies. Don't exactly know what is the condition of parry hurting him, but my guess would be when Big Band is...
  9. Kheul

    Blockbusters with bonus damage per COMBO HIT

    So, the thing with these type of Blockbusters is they deal 2/5/8% bonus damage per COMBO HIT, yeah? That is not the case, they have an internal limit that immensely pulverize all the potential these type of blockbusters can do, they reach their limit with what, around 30-35 hits? (+15) Yeah sure...
  10. Kheul

    Bug - Normal Some bugs to report

    1- When Dream Demon is cursed and even though enemy has Death Mark her Dash attacks doesn't become unblockable. It seems like "unblockable" is a conditional invisible buff because when she dashes and is cursed, I can see a "Cursed" text hovering on her. 2- When Final Fang is paired with...
  11. Kheul

    Bug - Normal Black Dahlia: Counter, Strike! and a general overview of counters and parries.

    I would like to talk about Counters and Parries, but mainly on "Counter, Strike!". Black Dahlia's Counter Strike is kinda messy, it has some weird bugs and I will be comparing it to Big Band's parry. First of all they are not really the same, one is a stun oriented parry while the other one is...