• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Search results

  1. Stone

    Characters Annie - Pillar of Creation effect

    Annie's second tier blockbuster (bb2) move Pillar of Creation is a single, high damage dealing move with an interesting effect. However, it is majorly limited due to the combo condition in situations where it could be helpful. Similar blockbusters like Snuggle or Tongue Twister (that heal self...
  2. Stone

    Characters Robo Fortune - Reimaged [BUFF]

    Reimaged currently only works as a defender. You can say that detonating works on offense too and while that is true, that whole move's effect is to reduce meter in the first place, so the ability doesn't add much. We've gotten Hex Calibur that works as both offense and defense. Why isn't...
  3. Stone

    Characters Star Shine rework suggestion

    As the update rolled out a few hours ago. Many variants got changed. To keep this short: In my opinion, Star Shine got arguably made worse than before, and requires something more to be diamond worthy. See below for why I believe this is the case. I want to suggest two ideas that keep Star...
  4. Stone

    Characters Parasite Weave rework suggestion

    in light of Aoskull's idea for a rework of parasite weave, I wanted to make my own suggestion. Parasite weave Signature ability 1: inflict SLIME for 3/5/7 on CRITICAL HIT. Signature ability 2: when the opponent reaches 5 stacks of SLIME, remove all BUFFS and DEBUFFS from the oppponent and gain...
  5. Stone

    Characters Altar Ego needs to be improved

    Pretext: I have a marqueed Altar Ego and have playtested her Altar Ego is one of the six new variants. She looks absolutely stunning and has a great attack stat. but, to cut to the chase: she is not good. TL/DR: bottom I reall like the idea of a damaging taunt. so here are some...
  6. Stone

    Fights Loadout feedback: good start!

    Hello! Loadouts were created to ease the switching between fighter used. by having to spend less time switching moves, you can spend more time playing! the current method is definitely is a good starting point. But its still forgettable and takes approximately 20-25 seconds and 18-21 button...