• [2018/06/22]
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  1. Jhosvi

    Purrminator discussion

    I did that, my MA purrminator with no moves and 1469 base dmg gets around 6-7 dmg after each crit, and i did about 130 hits before hand (With 35% crit chance, because of sheltered parasoul), so i think its linear
  2. Jhosvi

    Fights Can i D1 instead of grab?

    I made a video to demonstrate what i mean. As shown in the video if there is 2 inputs and atleast one slides, (doesn't matter the orientation or which one slides) the game will recognize it as a throw. With that, I had numerous times where instead if using a D1(Dash attack) i threw the enemy...
  3. Jhosvi

    Fights Can i D1 instead of grab?

    I worded it that way so it would be easier to understand the general idea. Explained on my comment below
  4. Jhosvi

    Thanks for your work, i personally really appreciate it

    Thanks for your work, i personally really appreciate it
  5. Jhosvi

    Fights When a valentine has 'Forbidden procedure' highlight allies bodies.

    So when a Valentine has 'Forbidden procedure' (charged or not), allies bodies should be on top of enemies bodies (so a dead big band doesn't block you vision of where a Ally's body is) and be highlighted, just making it brighter
  6. Jhosvi

    Collection Dublicats

    I'd suggest a solution like, if you have a duplicate of a diamond, you can reroll it once. That alongside your idea of selling them for 500 shards would be satisfactorily for me. (Although there would be people putting them at high level for skillpoints then scrapping it, if thats not desired by...
  7. Jhosvi

    Catalyst Discussion

    Catalysts should be taken into account when matchmaking, and/or its strengths (specifically the top catalysts) be tuned down so that players whom doesn't have the optimal collection for rifts or the compatibility with the enemy's roster have a chance to atleast complete the map. Due to factors...
  8. Jhosvi

    Other Combo training mode?

    The practice partner could also mimic the AI attack patterns, that way the player could practice when there is openings and how he can abuse them. That being said i think skullgirls mobile attacks are pretty limited, although combos are possible the bread and butter (L5-J3) is what i do most of...
  9. Jhosvi

    Fights Please extend the battle time

    That would make the game way too easy, the player would just need to block and do a combo once or twice to wait and win, and so PF, Rift's and others to a lesser extent would be broken
  10. Jhosvi

    Other Reduce the daily relic cooldown by 5~10 minutes

    Or somewhere between these lines. This suggestion is mostly for convenience sake. Same might apply for the 4 hours too(but to a smaller degree)