• [2018/06/22]
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variants

  1. transalpina

    New Variant Special Effects

    I'm thinking of compiling a video of the interesting special effects the SGM devs has been putting on the new variants lately, but I want to make sure I don't miss any. Has this been done before? Let me know if I miss any from this list: Apex Complex - Dash movement after-images Beast King -...
  2. BallotBoxer

    4.10 Fighter Buffs

    Patch 4.10 brings balance adjustments for 11 lucky fighters. Some (like the 3 bronzes) have been dwelling in the bottom of tier lists waiting to shake off the "worst of the worst" and "not worthy of investing" titles their various flaws have brought them. It is difficult to remember how things...
  3. R

    Characters Can we have a variant suggestion sticky?

    MCoC's Forum has a character suggestion thread that is admittedly filled with stupid and vague characters, but that's because there is a huge preexisting selection to choose from. I think it would be nice to have something similar for SGM. I have heard people on Reddit and in chat express their...
  4. BallotBoxer

    The SHINY Siren Song

    (excellent artwork taken from Skullgirls Mobile twitter, here and here, probably done by @Sairus ) For those with a lightning-strike level of luck who got a SHINY, I'm curious about what you did with it. Did you instantly jump to shiny transfer to reap in a ton of bonus XP to super-boost a...
  5. AwsomeTheMyth

    Recommended Marquee for Variants list (Part 2)

    Double: Marquee Ability: ENTROPY Speak of the devil, Double is all about randomness and sheer luck, ranging from patiently waiting to recieve buffs on her own to inflict crazy debuffs on her adversaries as long as she's at Elemental Advantage, talk about a secret servant of RNG. CHAOS: When at...
  6. AwsomeTheMyth

    Recommended Marquee for Variants list (Part 1)

    Beowulf: Marquee Ability: TITLE FIGHT Focuses on how well you play with beowulf, either by hittting hard against tagged in enemies after you took some damage to keep up the pace or to quickly finish off your current enemy while your health is higher than the enemy so they don't get any chance to...
  7. bestsuperblox65

    Fortune Ideas?

    Any good concepts for new Fortune varients? Personally, I think there needs to be a skin that encourages using Fortune's head. Maybe her SA1 could be "Head hits have a 20% chance to apply bleed for 5-10 seconds, and SA2 being "25% crit rate against bleeding opponents". Your ideas?
  8. TehSterBarn1

    Natural Diamonds discussion thread

    https://twitter.com/sgmobile/status/1064714810175025153?s=20 So Natural Diamonds are a thing now... Talk about them here. As well as a poll for if you think this is a good idea or not.
  9. Scorialimit

    What makes a fighter good: a general guide

    Disclaimer: This guide is not the end all, be all say in who you should invest in. It is merely advice on how to see who is a strong fighter. I also do not claim to be the best advocate for this; it is just a resource that hasn't been available up until now. If you want a tl;dr, just read...
  10. cappatacus

    Character Palettes

    I know I've seen somewhere that the production cost of a single character is roughly $100,000, if I'm remembering correctly. I was wondering if it's much to the devs to create a new palette - one not from the original game. I really don't have a reason for wanting this much more than wanting a...